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| 123 A B C D E F G H I J K L M N O P Q R S T U V W XYZ Test Commands1233DFaceDraws a single 3-D polygon mesh face. 3ViewSets the viewport layout to the standard three-viewport layout: Top, Perspective, and Front. 4ViewSets the viewport layout to the standard four-viewport layout: Top, Perspective, Right, and Front. AAddNextUAdds the control point in the positive u-direction to the selected control points. AddNextVAdds the control point in the positive v-direction to the selected control points. AddPrevUAdds the control point in the negative u-direction to the selected control points. AddPrevVAdds the control point in the negative v-direction to the selected control points. AddToGroupAdds an object to selected group. AlerterOpens the Options dialog box at the Alerter page. AlignLines up object's bounding boxes at their bottom, horizontal center, left, right, top, or vertical center. AlignMeshVerticesForces mesh vertices within a specified distance to the same location. AlignProfilesLines up and adjusts the length of one curve to another based on their bounding boxes. AngleMeasures and reports the angle between two lines. ApplyBoxMappingApplies a texture mapping channel to an object, sets the mapping type to Box, and allows adjustment of the mapping primitive. ApplyCrvWraps a curve onto a surface based the curve and surface parameters. ApplyCylindricalMappingApplies a texture mapping channel to an object, sets the mapping type to Cylindrical, and allows adjustment of the mapping primitive. ApplyMeshFits a mesh that has the same number of control points as a source mesh onto a surface. ApplyMeshUVNWraps meshes and points onto a surface based on the mesh and parameters. ApplyPlanarMappingApplies a texture mapping channel to an object, sets the mapping type to Planar, and allows adjustment of the mapping primitive. ApplySphericalMappingApplies a texture mapping channel to an object, sets the mapping type to Spherical, and allows adjustment of the mapping primitive. ApplySurfaceMappingApplies a texture mapping channel to an object, sets the mapping type to Surface, and allows adjustment of the mapping primitive. ArcCreates an arc curve. AreaCalculates the surface area of closed planar curves, surfaces, polysurfaces, or meshes. AreaCentroidCalculates the area centroid of closed planar curves, surfaces, and polysurfaces. AreaMomentsCalculates the area moments of inertia of closed planar curves, surfaces, and polysurfaces. ArrayLays out copies of objects in a specified number rows and columns. ArrayCrvLays out copies of objects spaced and rotated along a curve. ArrayCrvOnSrfLays out copies of objects spaced and rotated along a curve on a surface using the surface normal to determine the orientation of the arrayed objects. ArrayHoleLays out copies of holes in a planar surface in a specified number rows and columns. ArrayHolePolarLays out copies of holes in a planar surface in a circle around a central point. ArrayPolarLays out copies of objects in a circle around a central point. ArraySrfLays out copies of objects in a specified number rows and columns on a surface, using the surface normal to orient the objects. ArrowheadCreates or removes an annotation arrowhead on the end of a curve. AssignBlankTextureAutomatically assigns unique texture names to selected objects. AttachGHSDataAdds GHS specific information to a Rhino model by flagging surfaces and meshes as GHS objects. AuditChecks the currently open Rhino file for errors in layer and material indices. Audit3dmFileChecks a Rhino model file for errors. AutosaveSaves the current file to the designated <autosave.3dm> file. BBackgroundBitmapPlaces and manipulates a background image in the current viewport for tracing or design analysis. BendDeforms objects by aligning their control points to a dynamically created spine curve. BlendDraws a curve that blends between two curves keeping continuity with the curves. BlendCrvCreates a blend curve between curves and/or surface edges with controls for symmetry and curve continuity with each curve. In Rhino V4.0, with the two curves intersecting at their ends, BlendCrv starts where you pick on the curves. BlendSrfCreates a curvature continuous blend surface between two surfaces, trims the original surfaces, and joins the blend surfaces to them. BlockDefines a single object that combines one or more objects. BlockManagerManages the block definitions in the model. Boolean2ObjectsCycles through the 4 Boolean results possible between two objects Union, Diff. A-B, Diff. B-A, Intersection. Shows preview and lets the you choose the desired result. BooleanDifferenceCuts away the shared areas of selected polysurfaces or surfaces with another set of polysurfaces or surfaces. BooleanIntersectionCuts away the unshared areas of selected polysurfaces or surfaces. BooleanSplitCuts away shared areas of selected polysurfaces or surfaces and creates separate polysurfaces from the shared and unshared parts. BooleanUnionCuts away the shared areas of selected polysurfaces or surfaces and creates a single polysurface from the unshared areas. BossCreates extruded areas in a surface or polysurface based on a planar curve. BounceShoots a ray at a collection of surfaces and creates a polyline path. BounceLightAdds lights or helper lines to the model based on user-defined highlight locations. BoundingBoxCreates a curve or polysurface frame around selected objects. BoxCreates a solid box from a base rectangle and a height or from diagonal corners. BringViewportToTopBrings a named viewport in front of all other viewports. CCageCreates a 3-D cage object to be used to deform other objects. CageEditDeforms objects of any complexity smoothly using a small, user-defined number of control points. CalcDisplays the on-screen calculator and outputs results to the command line. CalcRPNDisplays the on-screen RPN (reverse Polish notation) calculator and outputs results to the command line. CameraShows, hides, and toggles the visibility of the view camera. CancelCancels the current command and deselects objects. CapFills planar holes in a polysurface with a planar surface and joins the result. ChamferPlaces a line segment as a beveled corner between two curves. ChamferEdgeCreates a ruled surface between multiple polysurface edges with varying chamfer distances, trims the original faces, and joins the chamfer surfaces to them. ChamferSrfPlaces a ruled surface as a bevel between two surface edges. ChangeDegreeChanges the degree of a curve or surface. ChangeLayerChanges the layer of selected objects to the selected layer. ChangeToCurrentLayerChanges the layer of selected objects to the current layer. CheckDetects and reports errors in the selected objects' data structure. CheckInLicenseChecks in a license to the workgroup license manager. CheckNewObjectsDetects and reports errors in objects as they are created or imported. CheckOutLicenseChecks out a license from the workgroup license manager. CircleCreates a circle. ClearAllMeshesDeletes render and analysis meshes from all surfaces and polysurfaces. ClearUndoFrees memory by clearing the undo buffer. ClippingPlaneCreates a clipping plane object that represents a plane for visibly clipping away geometry in a specific viewport. CloseCrvCloses open curves either with a straight segment or by moving the endpoints to the start point if they are within joining tolerance of one another. CloseRenderWindowCloses the render display window. ClosestPtCreates a point object at the closest point from a specified location to a selected object or on two objects where they are closest to each other. CloseViewportCloses the active viewport. CollapseMeshEdgeMoves the vertices of a mesh edge to a single vertex. CollapseMeshFaceMoves the vertices of a mesh face to a single vertex. CollapseMeshFacesByAreaMoves the vertices of mesh faces that have a surface area greater or less than a specified value to an single vertex. CollapseMeshFacesByAspectRatioMoves the vertices of mesh faces that are greater or less than a specified ratio of length to width to a single vertex. CollapseMeshFacesByEdgeLengthMoves the vertices of mesh edges that are greater or less than a specified length to a single vertex. CollapseMeshVertexMoves a selected mesh vertex to the location of another selected mesh vertex. CommandHelpDisplays the help topics in dockable window and displays the help for the current command. CommandHistoryDisplays recently-used commands in a separate Command History window. CommandPromptManages the display of the Command Prompt window. CommandsOpens Command List help topic. ConeDraws a solid cone from the base circle and the apex location. ConicDraws a conic section curve. ConnectExtends curves to meet at their endpoints. ConnectSrfExtends surface edges to meet and trims the surfaces to each other. ContourCreates a spaced series of planar curve resulting from the intersection of a defined cutting planes through a surface or polysurface. ConvertChanges the structure of a curve to polyline or arc segments. The command has to following options: Output (Arcs/Lines), SimplifyInput (Yes/No), DeleteInput (Yes/No), AngleTolerance, and Tolerance. ConvertToBeziersChanges the structure of a NURBS curve or surface to a Bézier curve or surface. ConvertToPolylineBuilt-in alias for the Convert command with option Output set to Lines. CopyMakes duplicates of the selected objects. CopyCPlaneSettingsToAllChanges all viewports to have the same grid settings and snap spacing as the current viewport. CopyCPlaneToAllChanges all viewports to have the same construction planes as the current viewport. CopyDetailToViewportCopies the selected detail to a model viewport. CopyLayoutCopies the active layout to a new page. CopyRenderWindowToClipboardCopies the image in the render window to the Clipboard. CopyToClipboardCopies selected objects to the Windows Clipboard. CopyToLayerCopy selected objects to a specified layer. CopyViewportToDetailCopies or moves a model viewport to a new page layout as a detail viewport. CPlaneSets origin and orientation of the construction plane in the active viewport. CreateSolidCreates a closed polysurface from selected surfaces and polysurfaces that bound a region in space. CreateUVCrvCreates curves that duplicate the untrimmed boundary and trim curves of a surface as planar curves onto the world x-y plane. Crv2ViewCreates a curve from curves that are planar in different views. CrvDeviationMeasures and reports the maximum and minimum distances between two curves. CrvEndPlaces a point object at the end point of a curve. CrvSeamChanges the seam (start/end) location on closed curves. CrvStartPlaces a point object at the start point of a curve. CSecCreates cross-section curves through profile curves. CullControlPolygonToggles the display of surface or mesh control points so that only points on the side of the surface that face the camera are displayed. For open surfaces the normal direction of the surface will determine which points are visible to the camera. CullDegenerateMeshFacesDeletes mesh faces that have 0 area. CurvatureAnalyzes the curvature at a point on a curve or surface. CurvatureAnalysisDisplays false-color curvature analysis on surfaces. CurvatureAnalysisOffCloses the Curvature Analysis dialog box. CurvatureGraphTurns on curvature graph display for curves and surfaces. CurvatureGraphOffTurns off curvature graph display for curves and surfaces. CurveDraws a curve from control point locations. CurveBooleanTrims, splits, and joins curves based on their overlapping regions. CurveThroughPolylineFits a curve through polyline vertices. CurveThroughPtFits a curve through a selected point objects. CurveThroughSrfControlPtFits curves through the control points of a surface. CutDeletes objects from the model and places them in the Windows Clipboard. CutPlaneCreates planar surfaces through objects at designated locations. CutVolumeReports the volume of the intersection between a closed object and a pre-existing box. CylinderCreates a solid cylinder from a base circle and a length. DDeleteErases selected objects from the model. DeleteHoleDeletes a hole in a surface. DeleteMeshFacesRemoves selected mesh faces from the parent mesh creating a hole. DeleteSubCrvRemoves a portion of a curve that is between two selected locations. DetailManages layout detail viewports. DigBeepTurns digitizer pedal sound feedback on and off. DigCalibrateCalibrates a 3-D digitizer. DigCameraSets the current viewport camera location and direction based on the digitizer probe position and direction - I,J,K coordinates. DigClickPicks a point with a 3-D digitizer. DigDisconnectDisconnects the 3-D digitizer. DigitizeConnects and initializes a 3-D digitizing. DigPausePauses the 3-D digitizer so that it does not interfere with using the mouse. DigScaleSets the scale factor for digitized points. DigSectionCreates planar cross sections using the 3-D digitizer. DigSketchSketches a curve using a 3-D digitizer. DimCreates a horizontal or vertical linear dimension. DimAlignedCreates a linear dimension lined up with two points. DimAngleDimensions the angle between two lines. DimDiameterDimensions the diameter of a curve. DimOrdinateCreates dimensions from an origin point to a feature. Ordinate dimensions show the horizontal or vertical distance from an origin point (called the basepoint) to a dimensioned feature, such as a hole center or a feature in a part. DimRadiusDimensions the radius of a curve. DimRecenterTextReturns dimension text that has been moved away from it default position to its original location. DimRotatedCreates a linear dimension that is rotated from the x-y axis. DirAnalyzes and changes an object's normal direction. DirectionalLightInserts a light that simulates the sun defined with parallel rays and a direction. DisableOsnapManages the state of persistent object snaps. DisplayCommandPromptUsed in a script, displays the command prompt if it is hidden. DistanceMeasures the distance between two points. DivideCreates point objects by dividing a curve into a number of equal length segments or segments of a specified length. DivideAlongCreasesDivides a surface into separate parts at kinks. DocumentPropertiesOpens the Document Properties dialog box. DocumentPropertiesPageOpens the Document Properties dialog box at the specified page. DollyZoomIn a Perspective viewport, moves the camera location and changes the lens length at the same time, keeping the objects at the target plane about the same size. DomainEvaluates and reports the domain of a curve or surface. DotCreates an annotation dot that stays parallel to and sizes with the view. DraftAngleAnalysisDisplays false-color draft angle analysis on surfaces. DraftAngleAnalysisOffCloses the Draft Angle Analysis dialog box. DragModeEnables object dragging parallel to the construction plane, view, world x-y axis-, or surface. DrapeCreates a surface through points defined at the intersection of objects and points projected toward the construction plane in the current viewport. DrapePtCreates a grid of point objects at the intersections of objects and points projected toward the construction plane in the current viewport. DupBorderCreates a curve that duplicates a surface or polysurface border. DupEdgeCreates a curve that duplicates a surface edge. DupFaceBorderCreates a curve that duplicates a polysurface face border. DupLayerCopies a layer including all layer attributes and geometry. DupMeshEdgeCreates a polyline that duplicates the edge of a mesh. DupMeshHoleBoundaryCreates a polyline that duplicates the boundary of a mesh hole. EEarthAnchorPointSets information about the model's position in latitude, longitude, and elevation for GIS mapping applications. EchoTurns on echoing of script commands to the command history window. EdgeSrfCreates a surface from two, three, or four selected curves. EditLightByLookingSets a spotlight's direction based on the current view. ""EditMappingChannel"EditPtOnDisplays points on the curve evaluated at knot averages. EditScriptOpens a text editor utility for editing RhinoScript files. EditTextOpens the Properties window at the Text page to change the properties or content of the selected text. EllipseDraws a closed elliptical curve with options for perpendicular to the construction plane, from the corners of a bounding box, axis endpoints, from foci, and around a curve. EllipsoidCreates a solid ellipsoid with options for from the corners of a bounding box, axis endpoints, from foci, and around a curve. EMapDisplays shaded environment mapping for surface analysis. EMapOffTurns off environment map display and closes the Environment Map dialog box. EndBulgeAdjusts the shape of a curve at its end or a surface near an untrimmed edge. EnterFunctions as pressing the ENTER key for use in scripts or toolbar button programming. EvaluatePtReports the world and construction plane coordinates of a selected location in space. EvaluateUVPtReports the u- and v-coordinates of a selected location on a surface. ExitCloses the current Rhino session. ExplodeBreaks objects down into components: polysurfaces into surfaces, polycurves into curves, hatches into lines, dimensions into curves and text, text into curves, blocks into component geometry objects. ExportSaves a new Rhino or other supported format file from selected objects. ExportBitmapsCreates files from wallpaper and background bitmaps that are saved in the model. ExportOptionsSaves selected application option settings to a file. ExportWithOriginSaves a new Rhino or other supported format file from selected objects with a specified origin and construction plane. ExtendLengthens a curve to meet a boundary, to a specified added distance, or by dragging the end to a new location. ExtendCrvOnSrfLengthens a curve on a surface to meet a boundary, to a specified added distance, or by dragging the end to a new location. ExtendSrfLengthens a surface by a factor value. ExtendTrimmedSrfMoves a surface edge to lengthen a surface. ExtractBadSrfSeparates surfaces with errors from a polysurface. ExtractConnectedMeshFacesSeparates from the parent mesh those faces connected to a selected face where the angle between the connected faces is within defined limits. ExtractControlPolygonCreates a polygon mesh that duplicates a surface or polysurface control polygon. ExtractDuplicateMeshFacesSeparates identical faces in a single mesh from the parent mesh. ExtractIsocurveCreates curves that duplicate surface isoparametric curves at specified locations on the surface. ExtractMeshEdgesSeparates faces from the parent mesh determined by an angle or weld status. ExtractMeshFacesSeparates selected faces from the parent mesh. ExtractMeshFacesByAreaSeparates faces from the parent mesh that are within a specified range of area. ExtractMeshFacesByAspectRatioSeparates faces from the parent mesh that are within a specified upper and lower aspect ratio limit. ExtractMeshFacesByDraftAngleSeparates faces from the parent mesh based on the angle of the faces to the view. ExtractMeshFacesByEdgeLengthSeparates faces from the parent mesh that have an edge length greater or less than a specified value. ExtractMeshPartSeparates faces from the parent mesh that are bounded by unwelded edges. ExtractNonManifoldMeshEdgesSeparates faces from the parent mesh that have more than one face connected to a single edge. ExtractPtPlaces point objects at curve control point or edit point locations, surface control point locations, and polygon mesh vertices. ExtractRenderMeshCopies the render mesh to create a separate mesh object. ExtractSrfSeparates or copies a surface from a polysurface. ExtractSubCrvSeparates or copies curve segments from a parent polycurve. ExtractWireframeCreates curves that duplicate surface or polysurface isoparametric curves displayed in the wireframe view. ExtrudeCrvCreates a surface or solid by driving a curve in a direction, for a distance, or along a path curve. ExtrudeCrvAlongCrvExtrudes a curve along a path curve. ExtrudeCrvTaperedCreates a surface or solid by extruding a curve to a tapered polysurface. ExtrudeCrvToPointCreates a surface or solid by driving a curve to a pointed surface. ExtrudeSrfCreates a solid by driving a surface in a direction, for a distance, or along a path curve. ExtrudeSrfAlongCrvCreates a solid by driving a surface along a path curve. ExtrudeSrfTaperedCreates a solid by driving a surface to a tapered polysurface. ExtrudeSrfToPointCreates a solid by driving a surface to a point. FFairRemoves large curvature variations in a curve while limiting the geometry changes to the specified tolerance. FilletFills the corner formed by two curves with an arc. FilletCornersFillets the corners of polycurves and polylines with arcs of a single specified radius. FilletEdgeCreates a tangent surface between polysurface edges with constant radius profile, trims the original surfaces, and joins the fillet surface to them. FilletSrfCreates a tangent surface between two surface edges with constant radius profile, trims the original surfaces, and joins the fillet surface to them. FillMeshHoleFills a selected hole in a polygon mesh object with triangular faces. FillMeshHolesFills all holes in a polygon mesh object with triangular faces. FinCreates a surface by extruding a curve on a surface, normal to the surface. FitCrvReduces the number of curve control points while maintaining the curve's same general shape. FitSrfReduces the number of surface control points while maintaining the surface's same general shape. This command is slightly more intelligent than Rebuild but is not always the best choice. FixedLengthCrvEditAllows editing a curve without changing its length. There is no other way to maintain length while editing a NURBS curve. They are infinitely stretchy. FlatShadeShades the current viewport with no smoothing so the individual render mesh faces are visible. FlattenSrfCreates curves from surface edges flattened onto the construction plane. FlipReverse the normal direction of a curve or surface. FlowDeforms objects by re-aligning their control points based on one "backbone" curve to another. "FlowAlongSrf""Morphs objects from a source surface to a target surface. FoldFaceSplits and rotates faces of a polysurface around an axis or line. FullscreenFills the monitor screen with the viewports hiding menus, status bar, toolbars, command prompt, and window title. GGConAnalyzes and reports the geometric continuity between two curves. GetUserTextRetrieves text information attached using the SetUserText command. This information can also be retrieved by .NET plug-ins and VisualBasic scripts. GhostedViewportSets the display mode for surfaces and polysurfaces in the current viewport to be translucent. GradientViewDisplays a customizable color gradient as a viewport background. Notes: - Use the hyphened version (-GradientView) to configure the command. - In V3, the gradient view only works in OpenGL based views. If "Display wireframe viewports" in the Rhino Options is set to "Windows", you will only see a gray window in wireframe views. In this "Windows" mode, the only way you'll see gradient backgrounds is in shaded views (Shaded, Rendered, X-Ray, Ghosted). - In V4, gradients will show up in any kind of view... even in the print window. However, in V4, the command itself is still quite basic now that GradientView is built into the display pipeline. The current version of this command was just something that was thrown together for test purposes. The UI (options) will be addressed in the next few betas. This means that the View=ALL option will be added. [Jeff LaSor - 2005-11-25] GridSets grid properties from the command line. GroupCreates a single unit from selected objects. HHandleCurveDraws illustration-program-style chained Bézier curves. HatchCreates a pattern of lines to fill a selected bounding curves. HBarEdit a curve or surface with Bézier curve style handlebars. HeightfieldCreates a surface based on grayscale values of the colors in an image file. HelixDraws a helical curve. HelpOpens the Help topic for the current command. HideConceals selected objects. HideInDetailHides selected objects in a detail view. HidePtConceals selected control points and edit points. HideSwapConceals all visible objects and shows all previously hidden objects. HistoryTurns recording and updating of history-aware objects on and off. Transmit=Yes means that for example moving an object will not break it's history if it has any. That is, you can loft some curves together with history record and update on, and then adjust the resulting surface by editing the curves. If transmit is off, then if you move the surface, the connection is lost, if transmit is on when the surface is made, editing the curves will update the surface even if the surface has moved from its original position. Transmit is removed as an option as of beta 2006-01-18. HistoryPurgeRemoves history from an object and its children. HistoryUpdateRedefines the object based on editing its parents. HydrostaticsCalculates and reports hydrostatic values (wetted surface area, waterline length, maximum waterline beam, water plane area, and center of floatation for surfaces and polysurfaces. HyperbolaDraws a hyperbolic curve from coefficient values, foci, or vertices. HyperlinkAttaches a URL hyperlink to an object. IIgesStudyExamine specific entities in an IGES file by limiting which portions of the IGES directory are parsed. ImportMerges all objects from a Rhino or other supported format file into the current model. ImportOptionsRestores selected application option settings from the saved file. IncrementalSaveSaves sequentially numbered versions of your model. InsertImports objects from a file with the option to place, scale, rotate, insert as a group, block, or individual objects. InsertControlPointAdds control points in a curve or a row of control points on a surface. InsertEditPointAdds edit points to a curve. InsertKinkAdds kinks in a curve. InsertKnotAdds knots in a curve or surface. InsertLineIntoCrvStraightens a curve between selected locations. InterpCrvDraws a curve through selected locations in space. InterpCrvOnSrfDraws a curve through selected locations on a surface. IntersectCreates point objects or curves at the intersection of curves and surfaces. InvertDeselects all selected objects and selects all visible objects that were not previously selected. InvertPtDeselects all selected control or edit points and selects all visible control or edit points that were not previously selected. JJoinConnects objects together to form a single object: lines into polylines, curves into polycurves, surfaces and polysurfaces into polysurfaces or solids. JoinEdgeJoins two naked edges of different surfaces or polysurfaces that are coincident or close together but are not within tolerance. KLLassoSelects point objects,control points, and edit points by sketching an irregular shape around them. LayerManages layer properties. LayerStateManagerSaves the current state of layers to a file or restores the state of layers from a saved file. LayoutCreates a print layout viewport. LayoutPropertiesManages layout viewport properties. LeaderDraws an annotation leader with arrowhead and attached text. LengthMeasures and reports the length of a curve or curves. LimitReferenceModelLimits the amount of reference geometry that is available to work on by purging the reference geometry that is not needed in the area of interest. LineDraws a single line segment from two points, normal to a surface, at a specified angle, perpendicular to the construction plane, using four points to establish direction and length, bisecting two lines, tangent to a curve, as an extension of a curve, and on both sides of the start point. LinearLightInserts a light that imitates a fluorescent tube into the model. LinesDraws multiple adjoining line segments. LineThroughPtFits a line through selected point objects. LinetypeDisplayDisplays curves using their Linetype properties. ListReports technical information about the data structure of the selected objects. LoadScriptLoads a RhinoScript. LockSets the state of selected objects so they can be seen and snapped to, but cannot be selected for editing. LockSwapUnlocks all locked objects and locks all visible objects that were not previously locked. LoftCreates a surface through selected profile curves that define the surface shape. MMacroEditorOpens an edit window for macroscript creation and testing. MaelstromDeforms objects by moving their control points in a spiral as if they were caught in a whirlpool. Make2DProject geometry to the construction plane to make a 2 D drawing. MakeHoleCreates a hole in a surface using a closed curve to define the hole shape. MakeNonPeriodicMakes a periodic curve or surface non-periodic. MakePeriodicMakes a non-periodic curve or surface periodic. MakeUniformChanges a curve or surface so it is knot vector uniform. MappingOffTurns off the mapping widgets for all objects. MappingOnDisplays the mapping widgets for the texture mapping on the specified channel. MatchAdjusts the endpoints of two curves or surface edges to have position, tangent, or curvature continuity with another curve or surface edge. MatchLayerChanges the layer property of selected objects to correspond to the layer property of another selected object. MatchMeshEdgeMoves face edges of an open mesh to meet adjacent face edges exactly so the mesh will be closed. MatchSrfAdjusts the edge of a surface to have position, tangent, or curvature continuity with another surface. MaximizeMaximizes the Rhino application window. MaxViewportMaximizes a viewport. MeanCurveCreates a curve half-way between two input curves. Merge2MeshFacesMerges two triangular mesh faces that share an edge into one quadrangular face MergeAllFacesCombines all co-planar surfaces of a polysurface into one surface. MergeEdgeCombines adjacent edges of the same simple surface into one edge. MergeFaceCombines two co-planar surfaces in a polysurface into one surface. MergeSrfCombines two surfaces into one surface at untrimmed edges. MeshCreates polygon meshes from NURBS surfaces or polysurfaces. MeshBooleanDifferenceCuts away the shared areas of selected polygon meshes with another set of meshes. MeshBooleanIntersectionCuts away the unshared areas of selected polygon meshes. MeshBooleanSplitCuts away shared areas of selected polygon meshes and creates separate meshes from the shared and unshared parts. MeshBooleanUnionCuts away the shared areas of selected polygon meshes and creates a single mesh from the unshared areas. MeshBoxCreates a solid box from a base rectangle and a height or from diagonal corners. MeshConeDraws a polygon mesh cone from the base circle and the apex location. MeshCylinderCreates a polygon mesh cylinder from a base circle and a length. MeshEllipsoidCreates a polygon mesh ellipsoid with options for from the corners of a bounding box, axis endpoints, from foci, and around a curve. MeshFromPointsCreates a mesh from selected points or point cloud. MeshHeightfieldCreates a mesh based on grayscale values of the colors in an image file. MeshIntersectCreates a curve at the intersection of mesh objects. MeshOutlineCreates a curve that is the view-based outline of the selected surfaces, polysurfaces or polygon mesh objects. MeshPatchCreates a mesh from curves and points. MeshPlaneCreates a rectangular polygon mesh plane from corner points, two adjacent corners and an opposite location, perpendicular to the construction plane, or from a center. MeshPolylineFills a closed polyline with a polygon mesh. MeshSphereCreates a polygon mesh sphere from a base circle, four points on the sphere, or fit through points. MeshSplitDivides a polygon mesh into parts with another object. MeshTConeCreates a polygon mesh cone, whose apex is truncated by a plane, from a base circle, second radius and height. MeshToNURBConverts each polygon in a polygon mesh into a trimmed planar NURBS surface. This means that it does not recreate any original smooth surface that might have been the source of the mesh. If used on a dense mesh it will take the command a long time to complete and will generate a very large, possibly unmanageable file. Also see the command Drape to get a temporary surface in the area you are interested in. MeshTorusCreates a mesh torus (donut shape) from a base circle and a second radius or diameter. MeshTrimDeletes selected portions of a mesh inside or outside where they are intersected with another object. MinimizeMinimizes the Rhino application window. MirrorCreates a mirror-image copy of objects. ModelBasepointSets a base point in a model that is used when inserting the modeling as a block definition. MoveMoves objects from one specified location to another. MoveCrvMoves a polyline or polycurve sub-curve segment. MoveEdgeMoves a polysurface edge and stretches adjacent faces to the moved face. MoveHoleMoves or copies a hole cut in a planar surface. This works on a polysurface but only within a face of the polysurface. MoveTargetToObjectsMoves a viewport target's position to the center of the bounding box of selected objects. MoveUntrimmedEdgeMoves an untrimmed polysurface edge and stretches the adjacent faces to the moved edge. MoveUntrimmedFaceMoves an untrimmed polysurface face and stretches the adjacent faces to the moved face. MoveUVNMoves selected surface control points along the surface u , v-, and normal directions. MPlaneSets the construction plane to a selected object and maintains the relationship between the construction plane and the object. NNamedCPlaneManages the named construction planes list to save, restore, and edit named construction planes. NamedPositionSaves and restores the position of objects. NamedViewManages the named views list to save, restore, and edit named views. NetworkSrfCreates a surface from a network of curves. NewCreates a new Rhino model based on a template. NewFloatingViewportAllows a Rhino viewport to be located outside the bounds of the main Rhino application window. This allows floating a viewport and dragging it on to another monitor. NewViewportCreates a new viewport using the default settings. NextOrthoViewportMakes the next viewport with orthogonal projection the active viewport. NextPerspectiveViewportMakes the next viewport with perspective projection the active viewport. NextUSelects the next surface control point in the positive u-direction. NextVSelects the next surface control point in the positive v direction. NextViewportMakes the next viewport the active viewport. NextViewportToTopDisplays the next viewport in front of all other viewports. NoEchoTurns off echoing of script commands to the command history window. NotesOpens a window where text notes can be added to the model. OOffsetCopies a curve so that all locations on the copied curve are a specified distance from the original curve. OffsetCrvOnSrfCopies a curve on a surface so that all locations on the copied curve are a specified distance from the original curve and lie on the surface. OffsetMeshCopies a mesh so that all vertices on the copied mesh are a specified distance from the original mesh vertices. OffsetNormalCopies a curve on a surface in the normal direction of the surface so that all locations on the copied curve are a specified distance from the original curve. OffsetSrfCopies a surface so that all locations on the copied surface are a specified distance from the original surface. OneLayerOffTurns off a layer designated by selecting an object on the layer. OneLayerOnTurns a specified layer on and all other layers off. OpenOpens an existing Rhino or other supported format file. OpenGLInfoDisplays information about your computer's graphics card for technical support debugging. OpenPolylineDeletes a selected segment from a polyline. OpenTutorialModelsNavigates to the folder where the installed Rhino tutorial models are located to use a tutorial model as a template for creating a new file. OptionsManages Rhino global options. OptionsPageOpens the Options dialog box at the specified page. OrientMoves or copies, rotates, and scales objects using two reference and two target locations. Orient3PtMoves or copies, rotates, and scales objects using three reference and three target locations. OrientCameraToSrfMoves a viewport's camera and target locations to align along a selected surface normal. OrientCrvToEdgeCopies and aligns a curve to a surface edge. OrientOnCrvMoves or copies, and rotates objects along a curve using the curve direction for orientation. OrientOnSrfMoves or copies and rotates objects on a surface using the surface normal for orientation. OrthoRestricts the movement of the cursor to multiples of a specified angle from the last point created. OrthoAngleSets the angle at which the movement of the cursor is restricted when ortho mode is active. OsnapSets a persistent object snap from the command line. PPackTexturesPacks the mesh textures of meshes of the selected objects. PanShifts the location of the view left, right, up, or down parallel to the view plane. ParabolaDraws a parabolic curve from the focus or vertex locations. ParaboloidCreates a parabolic surface from the focus or vertex locations. PasteInserts objects from the Windows Clipboard. PatchFits a surface through selected curves and point objects. PatchSingleFaceFills a mesh hole with a single mesh face. PauseStops a microscript for user input. PerspectiveAngleSets the viewport field-of-view angle. PerspectiveMatchMatches the perspective view to the image used as the viewport wallpaper. PictureFrameCreates a rectangular planar surface with the specified bitmap image attached as a texture. PipeCreates a surface with a circular profile around a curve. PlaceHoleCuts holes in a planar surface based on a selected closed curve and a specified depth and location. PlanSets the active view aligned to the negative z-direction of construction plane at 0,0, and sets the viewport projection to parallel. PlanarLimits successive picked locations to the same construction plane elevation as the previous location. PlanarMeshCreates a planar mesh from a set of closed curves. PlanarSrfCreates a planar surface from planar curves that define the surface edges. PlaneDraws a rectangular planar surface from specified corner locations, two adjacent corners and a distance, perpendicular to the construction plane, or from a center. PlaneThroughPtFits a rectangular planar surface through point objects or a point cloud. PlayAnimationView the animation sequence in wireframe view. PointDraws a single point object at the specified location. PointCloudCreates a single object from selected point objects for selection and faster display. PointCloudSectionCreates a planar curve by intersecting a plane with a cloud of points. PointDeviationAnalyzes and reports the distance between selected points and a surface. PointGridDraws a rectangular grid of point objects from specified corner locations, two adjacent corners and a distance, perpendicular to the construction plane, or from a center. PointLightInserts a light object into the model that emits light from a single location in all directions (omni light). PointsDraws multiple point objects. PointsFromUVCreates point objects by entering surface u- and v-coordinates. PointsOffTurns off control and edit point display. PointsOnDisplays control points on curves and surfaces. PolygonCreates a polygonal polyline by the number of sides, inscribed or circumscribed around a circle, from an edge length, star shaped, perpendicular to the construction plane, or around a curve. PolylineDraws a multi-segment polyline consisting of line or arc segments. PolylineOnMeshDraws a multi-segment polyline on a polygon mesh object. PopupMenuOpens a menu with favorites and the most-recently-used commands at the cursor location. PopupToolbarOpens the named toolbar at the cursor location. PrevUSelects the surface control point in the negative u-direction. PrevVSelects the surface control point in the negative v-direction. PrevViewportMakes the previous viewport active. Prints an image of the viewport contents. PrintDisplayDisplays objects using their Print Color and Print Width properties. PrintRenderWindowPrints the image in the render window. ProjectCreates curves or points on a surface that are the intersections of the surface and curves or points projected toward the construction plane. ProjectOsnapProjects object snaps from the actual snap point to the construction plane. ProjectToCPlaneFlattens objects onto the construction plane. PropertiesManages object, material, light, text, and dimension properties. PropertiesPageOpens the Properties window at the specified page. PtOffSelectedTurns off control and edit points for selected objects. PullCreates curves and points on a surface that are the intersections of curve or points pulled toward a surface in the surface normal direction. PurgeDeletes unused block definitions and layers from the model. PurgeRefObjectsPurges any selected worksession reference objects from Rhino. PushViewportToBackSends a named viewport behind all other viewports. PyramidCreates a solid pyramid from a polygon base and a height. QQuadrangulateMeshMerges mesh triangles into quadrangles. RRadiusMeasures and reports the radius of a curve at a specified point. RailRevolveCreates a surface by revolving a profile curve that defines the surface shape around a rail curve that defines the surface edge. ReadCommandFileReads and executes a command script from a text file. ReadEveryIgesEntityImports all IGES entities, regardless of type from the next imported IGES file. ReadViewportsFromFileSets the viewport layout in the current model to match the layout in another Rhino model. RebuildReconstructs selected curves or surfaces to a specified degree specified and number of control points. RebuildCrvNonUniformAllows interactive modification of the curves to more closely match the original by spacing the control points non-uniformly. RebuildEdgesRestores original 3-D surface edges that have been forced away from the surface through editing. RebuildMeshStrips texture coordinate, vertex colors, surface curvatures and surface parameters from a mesh and recreates only the face and vertex normals. RebuildMeshNormalsRemoves mesh normals and reconstructs the face and vertex normals based on the orientation of the faces. RecordAnimationRenders and saves each frame to the specified folder. RectangleDraws a rectangular polyline from specified corner locations, two adjacent corners and a distance, perpendicular to the construction plane, from a center, and with rounded corners. RectangularLightInserts into the model a rectangular light object that emits light from an array of light points in one direction. RedoSteps back through geometry changes activated by the Undo command. RedoMultipleDisplays a list of geometry changes activated by the Undo command that can be selected. RedoViewSteps back through view changes activated by the UndoView command. ReduceMeshReduces the number of polygons in a polygon mesh and converts mesh quadrangles to triangles. RefreshAllTexturesReloads the texture files from disk and refreshes displays that are currently using the textures. Example of usage: if you load a scene that references non-existent textures, Rhino will flag those as non-existent. Now, if you copy the files from some other location over to where Rhino "was" looking, Rhino still won't see them because it's not looking for them anymore. Thus, running RefreshAllTextures will force Rhino to look at all textures again, and try to reload them. RefreshShadeClears the render mesh from selected objects so the shading refreshes. ReleaseFromCageRemoves selected objects from the influence of a control object set up by the CageEdit command. RemapCPlaneReorients selected objects to a different construction plane. RemoveControlPointRemoves control points from a curve or a row of control points from a surface. RemoveEdgeUntrims selected surface edges. RemoveFlippedNormalsReverses inconsistently oriented NURBS surface normals. RemoveFromGroupDetaches selected objects from their parent group. RemoveKnotDeletes knots from a curve or surface. RemoveMappingChannelRemoves the specified mapping channels from an object. RemoveMultiKnotSrfRemoves multiple but not fully-multiple knots from surfaces. -- Sweep2 surfaces (includes Blend surfaces which uses Sweep2 ) usually, and offset surfaces sometimes, are built with multiple knots, RemoveMultiKnotSrf removes these stacked knots if they are not fully multiple. Sweep2 for example will put two knots on top of one another in the V direction. Offsetting the surface adds knots so it can add a third knot to the two, and make the knot 'fully multiple' at that point, introducing a kink or potential kink, or crease to the the surface. This is where the offset can split into a polysurface. The price you pay for removing the multi-knots is some loss in precision of the surface but in practice this is not a problem in most cases. Another advantage though is that if you intend to point edit the surface at all, the point count is greatly reduced (by a half-ish) by RemoveMultiKnotSrf. The 'simple' option in V4's sweep dialog makes sweeps which do not have any of these multiple knots, but this option is only available in very restricted cases, when all the curves are perfectly matched and placed correctly. The usual behavior of Sweep2 allows accurate sweeps to be made from very diverse input. -- I've found that occasionally the structure of very dense sweep2 surfaces can get in the way of things- one thing to try, and it works in this case here, is to run the geek-command RemoveMultiKnotSrf on sweeps if they misbehave, than try again. It is annoying in that it untrims the surfaces and you need to retrim them, but the fillet works fine afterwards. RemoveMultiKnotSrf should be used with some caution because it changes the surface- usually microscopically but nevertheless something to be aware of. On very dense surfaces like this I think there is no loss. [Pascal - 2005-10-25] RenderRenders the current viewport in the render window using the settings for the current renderer. RenderedViewportSets the current viewport shaded mode to an OpenGL simulation of the rendered view. RenderInWindowRenders a selected area of the current viewport, in the render window, at viewport resolution. RenderPreviewRenders the current viewport, in the render window, using the resolution setting for current renderer, while all other settings minimize render time. RenderPreviewInWindowRenders a selected area of the current viewport, in the render window, using the resolution setting for current renderer, while all other settings minimize render time. RenderPreviewWindowRenders a selected area of the current viewport, in the viewport, at viewport resolution, using settings that minimize render time. RenderWindowRenders a selected area of the current viewport, in the viewport, at viewport resolution. ReparameterizeRecalculates an object's parameter space to be roughly the same size as its 3-D geometry. Useful for texturing and achieving better looking meshes. Rescue3dmFileRecovers data from damaged Rhino files. RestoreRestores the Rhino application window from being minimized or maximized. RevolveCreates a surface by revolving a profile curve that defines the surface shape around an axis. RevolvedHoleCreates holes in a polysurface by revolving a profile curve that defines the surface shape around an axis and subtracting the hole volume from the polysurface. RhinoMailSends email from inside Rhino. RibCreates rib geometry by offsetting a curve on a surface and extruding both curves toward a boundary. RibbonCreates a surface by offsetting a curve and creating a ruled surface in the area between the two curves. RotateRotates objects around a specified axis point perpendicular to the current construction plane. Rotate3DRotates objects around a specified axis in 3-D space. RotateCameraRotates the view around the camera. RotateEdgeRotates polysurface edges around an axis. RotateFaceRotates a polysurface face around an axis. RotateHoleRotates a hole in a planar surface around an axis. RotateViewRotates the view camera around the target. RoundHoleCreates circular holes in surfaces or polysurfaces. RunRuns another application from inside Rhino. RunScriptRun a VB script. SSaveSaves the current model. SaveAsSaves the current model with a different name, closes the current model, and opens the new model. SaveAsTemplateSaves the model as a template file. SaveRenderWindowAsSaves the image in the render window to a file. SaveSmallSaves geometry objects without render or analysis meshes. ScaleChanges the size of selected objects uniformly in the x-, y-, and z-directions. Scale1DChanges the size of selected objects in one direction. Scale2DChanges the size of selected objects in two directions. ScaleEdgeChanges the length of planar surface or polysurface face edges. ScaleNUChanges the size of selected objects in three directions using different lengths for each direction. ScreenCaptureToClipboardSaves an image of the current viewport with borders and viewport titles to the Windows Clipboard. ScreenCaptureToFileSaves an image of the current viewport with borders and viewport titles as a bitmap file. SectionCreates a planar curve resulting from the intersection of a defined cutting plane through a surface or polysurface. SelAllSelects all visible objects. SelBadObjectsSelects all visible objects that have errors. SelBlockInstanceSelect all visible block instances. SelBlockInstanceNamedSelect all visible block instances of a specified name. SelBoxSelect by surrounding objects with a 3-dimensional box. Draw the selection box using the same options as the Box command. SelCaptivesSelects captive objects set up using the CageEdit command. SelChainSelects curve or surface edges that touch end-to-end. SelChildrenSelects child objects of the currently selected objects. SelClosedCrvSelects all visible closed curves. SelClosedMeshSelects all visible closed mesh objects. SelClosedPolysrfSelects all visible closed polysurfaces. SelClosedSrfSelects all visible closed surfaces. SelColorSelects all visible objects of a specified color. SelConnectedAdds adjacent curve or surface control points to the currently selected control points. SelControlsSelects control objects set up using the CageEdit command. SelCrossingSelects visible objects enclosed or crossed by a crossing selection rectangle. SelCrvSelects all visible curves. SelDimSelects all visible dimensions. SelDotSelects all visible annotation dots. SelDupSelects all visible objects that are geometrically identical. SelDupAllSelects all visible objects that are geometrically identical, including the original. SelectSelects objects. SelGroupSelects a group with a specified name. SelIDSelects an object with a specified object ID number. SelLastSelects the most-recently-created objects. SelLayerSelects all visible objects on a specified layer. SelLayerNumberSelects objects by layer number. SelLeaderSelect all leaders. SelLightSelects all visible lights. SelMaterialNameSelects all visible objects with the same render material name. SelMeshSelects all visible polygon mesh objects. SelNakedMeshEdgePtSelects all visible vertices at unwelded polygon mesh edges. SelNameSelects visible objects with a specified name. Since beta 3 of RH4.0, this command also selects all the control points of the named object when its points are on. SelNoneDeselects all selected objects. SelObjectsWithHistorySelects objects that have history. SelOpenCrvSelects all visible open curves. SelOpenMeshSelects all visible open polygon mesh objects. SelOpenPolysrfSelects all visible open polysurfaces. SelOpenSrfSelects all visible open surfaces. SelParentsSelects parent objects of the currently selected objects. SelPolylineSelects all visible polylines. SelPolysrfSelects all visible polysurfaces. SelPrevRe-selects objects used in the last command. SelPtSelects all visible point objects, control points, and edit points. SelPtCloudSelects all visible point cloud objects. SelShortCrvSelects all visible curves shorter than a specified length. SelSrfSelects all visible surfaces. SelTextSelect all text. SelTrimmedSrfSelects all visible trimmed surfaces. SelUSelects all visible surface control points in the u-direction from currently selected control points. SelUntrimmedSrfSelects all visible untrimmed surfaces. SelUVSelects all visible surface control points in the u-and v-directions from currently selected control points. SelVSelects all visible surface control points in the v-direction from currently selected control points. SelVisibleSelects objects with a crossing selection that would be visible in the active viewport if the viewport were shaded. SelWindowSelects all visible objects entirely enclosed by a selection rectangle. SetActiveViewportSets the active viewport to a specified named viewport. SetCurrentRenderPluginSets the current rendering plug-in application. SetDisplayModeSets a specific display mode from the list of existing built-in and customized display modes. SetFlyThroughAnimationLooks ahead as the camera moves along the path. SetGroupNameNames a selected group. SetIgesLayerLevelMapControls the correspondence between Rhino layers and IGES levels on IGES import and export from the command line or a script. SetLayerLinetypeSets the linetype option for a specified layer. SetLayerToObjectMakes the layer of a selected object the current layer. SetLinetypeSets the curve linetype. SetLinetypeScaleSets the global linetype scale. SetMaximizedViewportMaximizes the viewport of a specified name. SetObjectDisplayModeAssigns separate display attributes to individual objects, regardless of mode the viewport is in. SetObjectNameObject names are stored in the Rhino 3DM file and exported to file formats that accept object names. SetOneDaySunAnimationA daily sun study moves the sun across the sky to show how the shadows change on a given day. SetOrthoTurns Ortho mode on, off, or toggles the current state. SetPathAnimationMoves the camera, target, or both. SetPlanarTurns Planar mode on, off, or toggles the current state. SetPtMoves objects (especially points and control points) to a specified location in the x-, y- and/or z-directions. SetRedrawOffDisables screen redraw, construction plane or camera changes during scripts. SetRedrawOnEnables screen redraw, construction plane or camera changes during scripts. SetSeasonalSunAnimationShows shadows at the same time of day throughout the week, month, or year. SetSnapTurns grid snap on, off, or toggles the current state. SetSpotlightToViewSets a spotlight direction to match the viewport camera direction. SetTurntableAnimationRotate once around the current target point. SetUserTextAttaches text information to an object. SetViewChanges the view to a standard view (top, bottom, left, right, front, back, or perspective) of the current construction plane or the world coordinate system. SetViewToSpotlightSets the view match a spotlight direction. SetWorkingDirectorySets the folder where Rhino saves its temporary files. SetZoomExtentsBorderSets the amount of blank space between objects and the viewport edges when the Zoom command, Extents option is used. ShadeShades the viewport temporarily. This is not a "Working Mode" and allows you to set the following parameters: DisplayMode (Shaded, Rendered, Ghosted, or Flat), DrawCurves (yes/no), DrawWires (yes/no), DrawGrid (yes/no), DrawAxes (yes/no), Background (color). ShadedViewportSets the viewport to display all surfaces, polysurfaces, and meshes in shaded mode. ShadeSelectedSets the viewport display mode to shade only selected surfaces, polysurfaces, and meshes. ShearDeforms an object by moving its control points at a specified angle, parallel to the construction plane. ShearFaceDeforms a surface or polysurface face by shifting it at a specified angle. ShortPathCreates the shortest possible curve (geodesic) between two points on a surface. ShowShows all hidden objects. ShowEdgesHighlights edges of surfaces and polysurfaces. ShowEdgesOffTurns off edge display and closes the Edge Analysis dialog box. ShowInDetailShows hidden objects in a detail view. ShowOsnapTurns the Osnap toolbar on, off, or toggles the current state. ShowPtShows all hidden control and edit points. ShowSelectedShows selected hidden objects. ShowToolbarShows the specified toolbar. ShrinkTrimmedSrfContracts the underlying untrimmed surface close to trimming boundaries. ShrinkTrimmedSrfToEdgeContracts the underlying untrimmed surface as close as possible to the trimming boundaries. SilhouetteCreates curves that are the view-based outline of the region covered by the selected surface or polysurface. SimplifyCrvCombines co-linear line segments and co-circular arc segments. SketchDraws a curve by dragging the mouse. SketchUpImportOptionsSpecifies how SketchUp geometry is read into Rhino. SlabOffsets a polyline, extrudes and caps the result to create a solid. SmashUnrolls a surface without restriction to single-directional curvature. SmoothAverages the positions of curve and surface control points and mesh vertices in a specified region. SnapToggles grid snap mode. SnapSizeSets the grid snap spacing in Rhino units. SoftEditCrvMoves the curve area surrounding a selected point smoothly relative to the distance from selected point. SoftEditSrfWhen editing surface control points, moves the control points surrounding the selected points smoothly relative to the distance from selected point. SoftMoveMoves objects relative to a center of move with a falloff curve. Objects farther from the move center will move less than objects nearer the center. SphereCreates a solid sphere from a center and radius, two points on the diameter, three points on the diameter, tangent to curves, around a curve, through four points on the surface, or fit through point objects. SpiralDraws a spiral curve. SplitDivides objects into parts using other objects as cutters. SplitDisjointMeshDivides into separate mesh objects meshes that do not connect, but are still one object. SplitEdgeDivides a surface edge at a designated point. SplitFaceDivides a planar face of a polysurface with a curve. SplitMeshEdgeDivides a mesh edge to create two or more triangles. SplitMeshWithCurvePulls a selected curve to a mesh object and uses the curve to divide the mesh. SplitViewportHorizontalDivides a viewport horizontally into two viewports. SplitViewportVerticalDivides a viewport vertically into two viewports. SplopCopies, rotates, scales, and wraps objects on a surface, like pottery sprigging or appliqué. SpotlightInserts a spotlight object into the model. SrfControlPtGridCreates a surface from a grid of specified locations for the surface control points. SrfPtCreates a surface from specified corner points. SrfPtGridCreates a surface from a grid of specified locations on the surface. SrfSeamChanges the location on a closed surface where the start and end edges of the surface meet. Note that it will not maintain the point structure. For revolved surfaces it may therefore be better to rotate the object. StepTREEBrowses the structure of a STEP file. StretchDeforms an object by scaling selected portions in one direction. SubCrvTrims a curve by specifying two points on the curve. SwapMeshEdgeTransposes the corners of mesh triangles that share an edge. SwapViewExchanges the views in two viewports with one another. Sweep1Creates a surface through profile curves that define the surface shape and one curve that defines a surface edge. Sweep2Creates a surface through profile curves that define the surface shape and two curves that define the surface edges. SymmetryMirrors curves and surfaces, makes the mirrored half tangent to the original, and then when the original object is edited, the mirrored half updates to match the original. SynchronizeCPlanesUpdates all viewports to standard views based on a selected construction plane. SynchronizeViewsSets the camera lens length of all parallel projection viewports to match the current viewport. TTaperDeforms an object by moving its control points toward a specified axis. TConeCreates a solid cone, whose apex is truncated by a plane, from a base circle, second radius and height. TextCreates two-dimensional annotation text blocks. TextObjectCreates text-shaped curves, surfaces, or polysurfaces based on TrueType fonts. ThicknessAnalysisUses a false-color display to evaluate the thickness of a mesh. ThicknessAnalysisOffTurns the ThicknessAnalysis display off. TiltViewRotates the view around the axis formed by the line between the view camera and target. ToggleFloatingViewportToggles the Rhino viewport type between a normal viewport docked and a floating viewport. ToolbarManages the toolbar layout. TorusCreates a solid torus (donut shape). TriangulateMeshSplits all planar quadrangular polygon mesh faces into two triangular mesh faces. TriangulateNonPlanarQuadsSplits all non-planar quadrangular polygon mesh faces into two triangular mesh faces. TrimDeletes selected portions of an object inside or outside where they are intersected with another object. TubeCreates a closed cylinder with a concentric cylindrical hole. TurntableContinuously rotates a view around the viewport target point. TwistDeforms objects by rotating its control points around an axis. UUndoReverses recent changes to objects. UndoMultipleProvides a list of recent commands to reverse. UndoSelectedReverses recent changes for a selected object only. UndoViewReverses recent view changes. UngroupRemoves the group status from a selected group. UnifyMeshNormalsChanges the normal direction of the faces in a mesh object so they all point in a consistent direction. UnlockUnlock all locked objects. UnlockSelectedUnlocks selected locked objects. UnpackTexturesUnpacks the textures of selected meshes. UnrollSrfFlattens a surface or polysurface to a plane. UntrimRemoves trims and surfaces joined at the trim curves from a surface. UnweldAdds texture mapping coordinate information to each shared mesh vertex. UnweldEdgeAdds texture mapping coordinate information to each shared mesh vertex on a selected edge. VVariableBlendSrfCreates a blend surface between surface edges with varying radius values, trims the original surfaces faces, and joins the resulting surfaces. VariableChamferSrfCreates a chamfer surface between surface edges with varying distance values, trims the original surfaces faces, and joins the resulting surfaces. VariableFilletSrfCreates a tangent surface between surface edges with varying radius values, trims the original surfaces faces, and joins the resulting surfaces. VariableOffsetSrfCopies a surface so that all locations at the corners of the copied surface are specified distances from the original surface. ViewCaptureToClipboardSaves an image of the current view to the Windows Clipboard. ViewCaptureToFileSaves an image of the current view to a file. ViewFirstFrameGo to the first frame in an animation. ViewFrameNumberGo to the specified frame number in an animation. ViewLastFrameGo to the last frame in an animation. ViewNextFrameGo to the next frame in an animation. ViewPreviousFrameGo to the previous frame in an animation. ViewportPropertiesManages viewport properties: camera, display, lens length, projection, size, target, title, wallpaper. ViewportTabsDisplays a tab control UI along the viewport edge. VolumeCalculates and reports the volume of a closed surface, polysurface, or mesh. VolumeCentroidCalculates and reports the volume centroid of a closed surface or polysurface. VolumeMomentsCalculates and reports the volume moments of inertia of a closed surface or polysurface. WWalkAboutToggles the viewport navigation between WalkAbout mode and normal navigation mode. WalkAbout mode changes the way the mouse actions, the arrow keys and the Shift and Ctrl mouse combinations work. WebBrowserAdds an HTML file or web addresses as a Document Property to a 3DM file. WeightEdits the weight of a curve or surface control point. WeldRemoves texture mapping coordinate information from all shared mesh vertices. WeldEdgeRemoves texture mapping coordinate information from each shared mesh vertex on a selected edge. WeldVerticesRemoves texture mapping coordinate information from each selected mesh vertex. WhatReports object properties details in a separate window. WireCutTrims a polysurface with a curve similar to cutting foam with a heated wire. WireframeViewportSets the viewport display to surfaces and polysurfaces in unshaded wireframe mode. WorksessionOpen an existing model as reference geometry. X,Y,ZXRayViewportShades surfaces, polysurfaces, and meshes with isoparametric curves not obscured objects in front. ZebraMaps stripes onto surfaces for analysis. ZebraOffTurns off Zebra analysis and closes the Zebra dialog box. ZoomZooms the current view in and out. Zoom1to1CalibrateCalibrates the screen for the Zoom command, 1To1 option. ZoomLensAdjusts the lens length of the viewport camera in a perspective view. ZoomNakedFinds and marks naked edges. | ||||
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