123 A B C D E F G H I J K L M N O P Q R S T U V W XYZ
Draws a single 3-D polygon mesh face.
Sets the viewport layout to the standard three-viewport layout: Top, Perspective, and Front.
Sets the viewport layout to the standard four-viewport layout: Top, Perspective, Right, and Front.
Adds the control point in the positive u-direction to the selected control points.
Adds the control point in the positive v-direction to the selected control points.
Adds the control point in the negative u-direction to the selected control points.
Adds the control point in the negative v-direction to the selected control points.
Adds an object to selected group.
Opens the Options dialog box at the Alerter page.
Lines up object's bounding boxes at their bottom, horizontal center, left, right, top, or vertical center.
Forces mesh vertices within a specified distance to the same location.
Lines up and adjusts the length of one curve to another based on their bounding boxes.
Measures and reports the angle between two lines.
Applies a texture mapping channel to an object, sets the mapping type to Box, and allows adjustment of the mapping primitive.
Wraps a curve onto a surface based the curve and surface parameters.
Applies a texture mapping channel to an object, sets the mapping type to Cylindrical, and allows adjustment of the mapping primitive.
Fits a mesh that has the same number of control points as a source mesh onto a surface.
Wraps meshes and points onto a surface based on the mesh and parameters.
Applies a texture mapping channel to an object, sets the mapping type to Planar, and allows adjustment of the mapping primitive.
Applies a texture mapping channel to an object, sets the mapping type to Spherical, and allows adjustment of the mapping primitive.
Applies a texture mapping channel to an object, sets the mapping type to Surface, and allows adjustment of the mapping primitive.
Creates an arc curve.
Calculates the surface area of closed planar curves, surfaces, polysurfaces, or meshes.
Calculates the area centroid of closed planar curves, surfaces, and polysurfaces.
Calculates the area moments of inertia of closed planar curves, surfaces, and polysurfaces.
Lays out copies of objects in a specified number rows and columns.
Lays out copies of objects spaced and rotated along a curve.
Lays out copies of objects spaced and rotated along a curve on a surface using the surface normal to determine the orientation of the arrayed objects.
Lays out copies of holes in a planar surface in a specified number rows and columns.
Lays out copies of holes in a planar surface in a circle around a central point.
Lays out copies of objects in a circle around a central point.
Lays out copies of objects in a specified number rows and columns on a surface, using the surface normal to orient the objects.
Creates or removes an annotation arrowhead on the end of a curve.
Automatically assigns unique texture names to selected objects.
Adds GHS specific information to a Rhino model by flagging surfaces and meshes as GHS objects.
Checks the currently open Rhino file for errors in layer and material indices.
Checks a Rhino model file for errors.
Saves the current file to the designated <autosave.3dm> file.
Places and manipulates a background image in the current viewport for tracing or
design analysis.
Deforms objects by aligning their control points to a dynamically created spine curve.
Draws a curve that blends between two curves keeping continuity with the curves.
Creates a blend curve between curves and/or surface edges with controls for symmetry and curve continuity with each curve.
In Rhino V4.0, with the two curves intersecting at their ends, BlendCrv starts where you pick on the curves.
Creates a curvature continuous blend surface between two surfaces, trims the original surfaces, and joins the blend surfaces to them.
Defines a single object that combines one or more objects.
Manages the block definitions in the model.
Cycles through the 4 Boolean results possible between two objects Union, Diff. A-B, Diff. B-A, Intersection. Shows preview and lets the you choose the desired result.
Cuts away the shared areas of selected polysurfaces or surfaces with another set of polysurfaces or surfaces.
Cuts away the unshared areas of selected polysurfaces or surfaces.
Cuts away shared areas of selected polysurfaces or surfaces and creates separate polysurfaces from the shared and unshared parts.
Cuts away the shared areas of selected polysurfaces or surfaces and creates a single polysurface from the unshared areas.
Creates extruded areas in a surface or polysurface based on a planar curve.
Shoots a ray at a collection of surfaces and creates a polyline path.
Adds lights or helper lines to the model based on user-defined highlight locations.
Creates a curve or polysurface frame around selected objects.
Creates a solid box from a base rectangle and a height or from diagonal corners.
Brings a named viewport in front of all other viewports.
Creates a 3-D cage object to be used to deform other objects.
Deforms objects of any complexity smoothly using a small, user-defined number of control points.
Displays the on-screen calculator and outputs results to the command line.
Displays the on-screen RPN (reverse Polish notation) calculator and outputs results to the command line.
Shows, hides, and toggles the visibility of the view camera.
Cancels the current command and deselects objects.
Fills planar holes in a polysurface with a planar surface and joins the result.
Places a line segment as a beveled corner between two curves.
Creates a ruled surface between multiple polysurface edges with varying chamfer distances, trims the original faces, and joins the chamfer surfaces to them.
Places a ruled surface as a bevel between two surface edges.
Changes the degree of a curve or surface.
Changes the layer of selected objects to the selected layer.
Changes the layer of selected objects to the current layer.
Detects and reports errors in the selected objects' data structure.
Checks in a license to the workgroup license manager.
Detects and reports errors in objects as they are created or imported.
Checks out a license from the workgroup license manager.
Creates a circle.
Deletes render and analysis meshes from all surfaces and polysurfaces.
Frees memory by clearing the undo buffer.
Creates a clipping plane object that represents a plane for visibly clipping away geometry in a specific viewport.
Closes open curves either with a straight segment or by moving the endpoints to the start point if they are within joining tolerance of one another.
Closes the render display window.
Creates a point object at the closest point from a specified location to a selected object or on two objects where they are closest to each other.
Closes the active viewport.
Moves the vertices of a mesh edge to a single vertex.
Moves the vertices of a mesh face to a single vertex.
Moves the vertices of mesh faces that have a surface area greater or less than a specified value to an single vertex.
Moves the vertices of mesh faces that are greater or less than a specified ratio of length to width to a single vertex.
Moves the vertices of mesh edges that are greater or less than a specified length to a single vertex.
Moves a selected mesh vertex to the location of another selected mesh vertex.
Displays the help topics in dockable window and displays the help for the current command.
Displays recently-used commands in a separate Command History window.
Manages the display of the Command Prompt window.
Opens Command List help topic.
Draws a solid cone from the base circle and the apex location.
Draws a conic section curve.
Extends curves to meet at their endpoints.
Extends surface edges to meet and trims the surfaces to each other.
Creates a spaced series of planar curve resulting from the intersection of a defined cutting planes through a surface or polysurface.
Changes the structure of a curve to polyline or arc segments.
The command has to following options: Output (Arcs/Lines), SimplifyInput (Yes/No), DeleteInput (Yes/No), AngleTolerance, and Tolerance.
Changes the structure of a NURBS curve or surface to a Bézier curve or surface.
Built-in alias for the Convert command with option Output set to Lines.
Makes duplicates of the selected objects.
Changes all viewports to have the same grid settings and snap spacing as the current viewport.
Changes all viewports to have the same construction planes as the current viewport.
Copies the selected detail to a model viewport.
Copies the active layout to a new page.
Copies the image in the render window to the Clipboard.
Copies selected objects to the Windows Clipboard.
Copy selected objects to a specified layer.
Copies or moves a model viewport to a new page layout as a detail viewport.
Sets origin and orientation of the construction plane in the active viewport.
Creates a closed polysurface from selected surfaces and polysurfaces that bound a region in space.
Creates curves that duplicate the untrimmed boundary and trim curves of a surface as planar curves onto the world x-y plane.
Creates a curve from curves that are planar in different views.
Measures and reports the maximum and minimum distances between two curves.
Places a point object at the end point of a curve.
Changes the seam (start/end) location on closed curves.
Places a point object at the start point of a curve.
Creates cross-section curves through profile curves.
Toggles the display of surface or mesh control points so that only points on the side of the surface that face the camera are displayed. For open surfaces the normal direction of the surface will determine which points are visible to the camera.
Deletes mesh faces that have 0 area.
Analyzes the curvature at a point on a curve or surface.
Displays false-color curvature analysis on surfaces.
Closes the Curvature Analysis dialog box.
Turns on curvature graph display for curves and surfaces.
Turns off curvature graph display for curves and surfaces.
Draws a curve from control point locations.
Trims, splits, and joins curves based on their overlapping regions.
Fits a curve through polyline vertices.
Fits a curve through a selected point objects.
Fits curves through the control points of a surface.
Deletes objects from the model and places them in the Windows Clipboard.
Creates planar surfaces through objects at designated locations.
Reports the volume of the intersection between a closed object and a pre-existing box.
Creates a solid cylinder from a base circle and a length.
Erases selected objects from the model.
Deletes a hole in a surface.
Removes selected mesh faces from the parent mesh creating a hole.
Removes a portion of a curve that is between two selected locations.
Manages layout detail viewports.
Turns digitizer pedal sound feedback on and off.
Calibrates a 3-D digitizer.
Sets the current viewport camera location and direction based on the digitizer probe position and direction - I,J,K coordinates.
Picks a point with a 3-D digitizer.
Disconnects the 3-D digitizer.
Connects and initializes a 3-D digitizing.
Pauses the 3-D digitizer so that it does not interfere with using the mouse.
Sets the scale factor for digitized points.
Creates planar cross sections using the 3-D digitizer.
Sketches a curve using a 3-D digitizer.
Creates a horizontal or vertical linear dimension.
Creates a linear dimension lined up with two points.
Dimensions the angle between two lines.
Dimensions the diameter of a curve.
Creates dimensions from an origin point to a feature. Ordinate dimensions show the horizontal or vertical distance from an origin point (called the basepoint) to a dimensioned feature, such as a hole center or a feature in a part.
Dimensions the radius of a curve.
Returns dimension text that has been moved away from it default position to its original location.
Creates a linear dimension that is rotated from the x-y axis.
Analyzes and changes an object's normal direction.
Inserts a light that simulates the sun defined with parallel rays and a direction.
Manages the state of persistent object snaps.
Used in a script, displays the command prompt if it is hidden.
Measures the distance between two points.
Creates point objects by dividing a curve into a number of equal length segments or segments of a specified length.
Divides a surface into separate parts at kinks.
Opens the Document Properties dialog box.
Opens the Document Properties dialog box at the specified page.
In a Perspective viewport, moves the camera location and changes the lens length at the same time, keeping the objects at the target plane about the same size.
Evaluates and reports the domain of a curve or surface.
Creates an annotation dot that stays parallel to and sizes with the view.
Displays false-color draft angle analysis on surfaces.
Closes the Draft Angle Analysis dialog box.
Enables object dragging parallel to the construction plane, view, world x-y axis-, or surface.
Creates a surface through points defined at the intersection of objects and points projected toward the construction plane in the current viewport.
Creates a grid of point objects at the intersections of objects and points projected toward the construction plane in the current viewport.
Creates a curve that duplicates a surface or polysurface border.
Creates a curve that duplicates a surface edge.
Creates a curve that duplicates a polysurface face border.
Copies a layer including all layer attributes and geometry.
Creates a polyline that duplicates the edge of a mesh.
Creates a polyline that duplicates the boundary of a mesh hole.
Sets information about the model's position in latitude, longitude, and elevation for GIS mapping applications.
Turns on echoing of script commands to the command history window.
Creates a surface from two, three, or four selected curves.
Sets a spotlight's direction based on the current view.
Displays points on the curve evaluated at knot averages.
Opens a text editor utility for editing RhinoScript files.
Opens the Properties window at the Text page to change the properties or content of the selected text.
Draws a closed elliptical curve with options for perpendicular to the construction plane, from the corners of a bounding box, axis endpoints, from foci, and around a curve.
Creates a solid ellipsoid with options for from the corners of a bounding box, axis endpoints, from foci, and around a curve.
Displays shaded environment mapping for surface analysis.
Turns off environment map display and closes the Environment Map dialog box.
Adjusts the shape of a curve at its end or a surface near an untrimmed edge.
Functions as pressing the ENTER key for use in scripts or toolbar button programming.
Reports the world and construction plane coordinates of a selected location in space.
Reports the u- and v-coordinates of a selected location on a surface.
Closes the current Rhino session.
Breaks objects down into components: polysurfaces into surfaces, polycurves into curves, hatches into lines, dimensions into curves and text, text into curves, blocks into component geometry objects.
Saves a new Rhino or other supported format file from selected objects.
Creates files from wallpaper and background bitmaps that are saved in the model.
Saves selected application option settings to a file.
Saves a new Rhino or other supported format file from selected objects with a specified origin and construction plane.
Lengthens a curve to meet a boundary, to a specified added distance, or by dragging the end to a new location.
Lengthens a curve on a surface to meet a boundary, to a specified added distance, or by dragging the end to a new location.
Lengthens a surface by a factor value.
Moves a surface edge to lengthen a surface.
Separates surfaces with errors from a polysurface.
Separates from the parent mesh those faces connected to a selected face where the angle between the connected faces is within defined limits.
Creates a polygon mesh that duplicates a surface or polysurface control polygon.
Separates identical faces in a single mesh from the parent mesh.
Creates curves that duplicate surface isoparametric curves at specified locations on the surface.
Separates faces from the parent mesh determined by an angle or weld status.
Separates selected faces from the parent mesh.
Separates faces from the parent mesh that are within a specified range of area.
Separates faces from the parent mesh that are within a specified upper and lower
aspect ratio limit.
Separates faces from the parent mesh based on the angle of the faces to the view.
Separates faces from the parent mesh that have an edge length greater or less than a specified value.
Separates faces from the parent mesh that are bounded by unwelded edges.
Separates faces from the parent mesh that have more than one face connected to a single edge.
Places point objects at curve control point or edit point locations, surface control point locations, and polygon mesh vertices.
Copies the render mesh to create a separate mesh object.
Separates or copies a surface from a polysurface.
Separates or copies curve segments from a parent polycurve.
Creates curves that duplicate surface or polysurface isoparametric curves displayed in the wireframe view.
Creates a surface or solid by driving a curve in a direction, for a distance, or along a path curve.
Extrudes a curve along a path curve.
Creates a surface or solid by extruding a curve to a tapered polysurface.
Creates a surface or solid by driving a curve to a pointed surface.
Creates a solid by driving a surface in a direction, for a distance, or along a path curve.
Creates a solid by driving a surface along a path curve.
Creates a solid by driving a surface to a tapered polysurface.
Creates a solid by driving a surface to a point.
Removes large curvature variations in a curve while limiting the geometry changes to the specified tolerance.
Fills the corner formed by two curves with an arc.
Fillets the corners of polycurves and polylines with arcs of a single specified radius.
Creates a tangent surface between polysurface edges with constant radius profile, trims the original surfaces, and joins the fillet surface to them.
Creates a tangent surface between two surface edges with constant radius profile, trims the original surfaces, and joins the fillet surface to them.
Fills a selected hole in a polygon mesh object with triangular faces.
Fills all holes in a polygon mesh object with triangular faces.
Creates a surface by extruding a curve on a surface, normal to the surface.
Reduces the number of curve control points while maintaining the curve's same general
shape.
Reduces the number of surface control points while maintaining the surface's same general shape. This command is slightly more intelligent than Rebuild but is not always the best choice.
Allows editing a curve without changing its length. There is no other way to maintain length while editing a NURBS curve. They are infinitely stretchy.
Shades the current viewport with no smoothing so the individual render mesh faces are visible.
Creates curves from surface edges flattened onto the construction plane.
Reverse the normal direction of a curve or surface.
Deforms objects by re-aligning their control points based on one "backbone" curve to another.
Morphs objects from a source surface to a target surface.
Splits and rotates faces of a polysurface around an axis or line.
Fills the monitor screen with the viewports hiding menus, status bar, toolbars, command prompt, and window title.
Analyzes and reports the geometric continuity between two curves.
Retrieves text information attached using the SetUserText command. This information can also be retrieved by .NET plug-ins and VisualBasic scripts.
Sets the display mode for surfaces and polysurfaces in the current viewport to be translucent.
Displays a customizable color gradient as a viewport background.
Notes:
- Use the hyphened version (-GradientView) to configure the command.
- In V3, the gradient view only works in OpenGL based views. If "Display wireframe viewports" in the Rhino Options is set to "Windows", you will only see a gray window in wireframe views. In this "Windows" mode, the only way you'll see gradient backgrounds is in shaded views (Shaded, Rendered, X-Ray, Ghosted).
- In V4, gradients will show up in any kind of view... even in the print window. However, in V4, the command itself is still quite basic now that GradientView is built into the display pipeline. The current version of this command was just something that was thrown together for test purposes. The UI (options) will be addressed in the next few betas. This means that the View=ALL option will be added. [Jeff LaSor - 2005-11-25]
Sets grid properties from the command line.
Creates a single unit from selected objects.
Draws illustration-program-style chained Bézier curves.
Creates a pattern of lines to fill a selected bounding curves.
Edit a curve or surface with Bézier curve style handlebars.
Creates a surface based on grayscale values of the colors in an image file.
Draws a helical curve.
Opens the Help topic for the current command.
Conceals selected objects.
Hides selected objects in a detail view.
Conceals selected control points and edit points.
Conceals all visible objects and shows all previously hidden objects.
Turns recording and updating of history-aware objects on and off.
Transmit=Yes means that for example moving an object will not break it's history if it has any. That is, you can loft some curves together with history record and update on, and then adjust the resulting surface by editing the curves. If transmit is off, then if you move the surface, the connection is lost, if transmit is on when the surface is made, editing the curves will update the surface even if the surface has moved from its original position. Transmit is removed as an option as of beta 2006-01-18.
Removes history from an object and its children.
Redefines the object based on editing its parents.
Calculates and reports hydrostatic values (wetted surface area, waterline length, maximum waterline beam, water plane area, and center of floatation for surfaces and polysurfaces.
Draws a hyperbolic curve from coefficient values, foci, or vertices.
Attaches a URL hyperlink to an object.
Examine specific entities in an IGES file by limiting which portions of the IGES directory are parsed.
Merges all objects from a Rhino or other supported format file into the current model.
Restores selected application option settings from the saved file.
Saves sequentially numbered versions of your model.
Imports objects from a file with the option to place, scale, rotate, insert as a group, block, or individual objects.
Adds control points in a curve or a row of control points on a surface.
Adds edit points to a curve.
Adds kinks in a curve.
Adds knots in a curve or surface.
Straightens a curve between selected locations.
Draws a curve through selected locations in space.
Draws a curve through selected locations on a surface.
Creates point objects or curves at the intersection of curves and surfaces.
Deselects all selected objects and selects all visible objects that were not previously selected.
Deselects all selected control or edit points and selects all visible control or edit points that were not previously selected.
Connects objects together to form a single object: lines into polylines, curves into polycurves, surfaces and polysurfaces into polysurfaces or solids.
Joins two naked edges of different surfaces or polysurfaces that are coincident or close together but are not within tolerance.
Selects point objects,control points, and edit points by sketching an irregular shape around them.
Manages layer properties.
Saves the current state of layers to a file or restores the state of layers from a saved file.
Creates a print layout viewport.
Manages layout viewport properties.
Draws an annotation leader with arrowhead and attached text.
Measures and reports the length of a curve or curves.
Limits the amount of reference geometry that is available to work on by purging the reference geometry that is not needed in the area of interest.
Draws a single line segment from two points, normal to a surface, at a specified angle, perpendicular to the construction plane, using four points to establish direction and length, bisecting two lines, tangent to a curve, as an extension of a curve, and on both sides of the start point.
Inserts a light that imitates a fluorescent tube into the model.
Draws multiple adjoining line segments.
Fits a line through selected point objects.
Displays curves using their Linetype properties.
Reports technical information about the data structure of the selected objects.
Loads a RhinoScript.
Sets the state of selected objects so they can be seen and snapped to, but cannot be selected for editing.
Unlocks all locked objects and locks all visible objects that were not previously locked.
Creates a surface through selected profile curves that define the surface shape.
Opens an edit window for macroscript creation and testing.
Deforms objects by moving their control points in a spiral as if they were caught in a whirlpool.
Project geometry to the construction plane to make a 2 D drawing.
Creates a hole in a surface using a closed curve to define the hole shape.
Makes a periodic curve or surface non-periodic.
Makes a non-periodic curve or surface periodic.
Changes a curve or surface so it is knot vector uniform.
Turns off the mapping widgets for all objects.
Displays the mapping widgets for the texture mapping on the specified channel.
Adjusts the endpoints of two curves or surface edges to have position, tangent, or curvature continuity with another curve or surface edge.
Changes the layer property of selected objects to correspond to the layer property of another selected object.
Moves face edges of an open mesh to meet adjacent face edges exactly so the mesh will be closed.
Adjusts the edge of a surface to have position, tangent, or curvature continuity with another surface.
Maximizes the Rhino application window.
Maximizes a viewport.
Creates a curve half-way between two input curves.
Merges two triangular mesh faces that share an edge into one quadrangular face
Combines all co-planar surfaces of a polysurface into one surface.
Combines adjacent edges of the same simple surface into one edge.
Combines two co-planar surfaces in a polysurface into one surface.
Combines two surfaces into one surface at untrimmed edges.
Creates polygon meshes from NURBS surfaces or polysurfaces.
Cuts away the shared areas of selected polygon meshes with another set of meshes.
Cuts away the unshared areas of selected polygon meshes.
Cuts away shared areas of selected polygon meshes and creates separate meshes from the shared and unshared parts.
Cuts away the shared areas of selected polygon meshes and creates a single mesh from the unshared areas.
Creates a solid box from a base rectangle and a height or from diagonal corners.
Draws a polygon mesh cone from the base circle and the apex location.
Creates a polygon mesh cylinder from a base circle and a length.
Creates a polygon mesh ellipsoid with options for from the corners of a bounding box, axis endpoints, from foci, and around a curve.
Creates a mesh from selected points or point cloud.
Creates a mesh based on grayscale values of the colors in an image file.
Creates a curve at the intersection of mesh objects.
Creates a curve that is the view-based outline of the selected surfaces, polysurfaces or polygon mesh objects.
Creates a mesh from curves and points.
Creates a rectangular polygon mesh plane from corner points, two adjacent corners and an opposite location, perpendicular to the construction plane, or from a center.
Fills a closed polyline with a polygon mesh.
Creates a polygon mesh sphere from a base circle, four points on the sphere, or fit through points.
Divides a polygon mesh into parts with another object.
Creates a polygon mesh cone, whose apex is truncated by a plane, from a base circle, second radius and height.
Converts each polygon in a polygon mesh into a trimmed planar NURBS surface. This means that it does not recreate any original smooth surface that might have been the source of the mesh. If used on a dense mesh it will take the command a long time to complete and will generate a very large, possibly unmanageable file. Also see the command Drape to get a temporary surface in the area you are interested in.
Creates a mesh torus (donut shape) from a base circle and a second radius or diameter.
Deletes selected portions of a mesh inside or outside where they are intersected
with another object.
Minimizes the Rhino application window.
Creates a mirror-image copy of objects.
Sets a base point in a model that is used when inserting the modeling as a block definition.
Moves objects from one specified location to another.
Moves a polyline or polycurve sub-curve segment.
Moves a polysurface edge and stretches adjacent faces to the moved face.
Moves or copies a hole cut in a planar surface. This works on a polysurface but only within a face of the polysurface.
Moves a viewport target's position to the center of the bounding box of selected objects.
Moves an untrimmed polysurface edge and stretches the adjacent faces to the moved edge.
Moves an untrimmed polysurface face and stretches the adjacent faces to the moved face.
Moves selected surface control points along the surface u , v-, and normal directions.
Sets the construction plane to a selected object and maintains the relationship between the construction plane and the object.
Manages the named construction planes list to save, restore, and edit named construction planes.
Saves and restores the position of objects.
Manages the named views list to save, restore, and edit named views.
Creates a surface from a network of curves.
Creates a new Rhino model based on a template.
Allows a Rhino viewport to be located outside the bounds of the main Rhino application window. This allows floating a viewport and dragging it on to another monitor.
Creates a new viewport using the default settings.
Makes the next viewport with orthogonal projection the active viewport.
Makes the next viewport with perspective projection the active viewport.
Selects the next surface control point in the positive u-direction.
Selects the next surface control point in the positive v direction.
Makes the next viewport the active viewport.
Displays the next viewport in front of all other viewports.
Turns off echoing of script commands to the command history window.
Opens a window where text notes can be added to the model.
Copies a curve so that all locations on the copied curve are a specified distance from the original curve.
Copies a curve on a surface so that all locations on the copied curve are a specified distance from the original curve and lie on the surface.
Copies a mesh so that all vertices on the copied mesh are a specified distance from the original mesh vertices.
Copies a curve on a surface in the normal direction of the surface so that all locations on the copied curve are a specified distance from the original curve.
Copies a surface so that all locations on the copied surface are a specified distance from the original surface.
Turns off a layer designated by selecting an object on the layer.
Turns a specified layer on and all other layers off.
Opens an existing Rhino or other supported format file.
Displays information about your computer's graphics card for technical support debugging.
Deletes a selected segment from a polyline.
Navigates to the folder where the installed Rhino tutorial models are located to use a tutorial model as a template for creating a new file.
Manages Rhino global options.
Opens the Options dialog box at the specified page.
Moves or copies, rotates, and scales objects using two reference and two target locations.
Moves or copies, rotates, and scales objects using three reference and three target locations.
Moves a viewport's camera and target locations to align along a selected surface normal.
Copies and aligns a curve to a surface edge.
Moves or copies, and rotates objects along a curve using the curve direction for orientation.
Moves or copies and rotates objects on a surface using the surface normal for orientation.
Restricts the movement of the cursor to multiples of a specified angle from the last point created.
Sets the angle at which the movement of the cursor is restricted when ortho mode is active.
Sets a persistent object snap from the command line.
Packs the mesh textures of meshes of the selected objects.
Shifts the location of the view left, right, up, or down parallel to the view plane.
Draws a parabolic curve from the focus or vertex locations.
Creates a parabolic surface from the focus or vertex locations.
Inserts objects from the Windows Clipboard.
Fits a surface through selected curves and point objects.
Fills a mesh hole with a single mesh face.
Stops a microscript for user input.
Sets the viewport field-of-view angle.
Matches the perspective view to the image used as the viewport wallpaper.
Creates a rectangular planar surface with the specified bitmap image attached as a texture.
Creates a surface with a circular profile around a curve.
Cuts holes in a planar surface based on a selected closed curve and a specified depth and location.
Sets the active view aligned to the negative z-direction of construction plane at 0,0, and sets the viewport projection to parallel.
Limits successive picked locations to the same construction plane elevation as the previous location.
Creates a planar mesh from a set of closed curves.
Creates a planar surface from planar curves that define the surface edges.
Draws a rectangular planar surface from specified corner locations, two adjacent corners and a distance, perpendicular to the construction plane, or from a center.
Fits a rectangular planar surface through point objects or a point cloud.
View the animation sequence in wireframe view.
Draws a single point object at the specified location.
Creates a single object from selected point objects for selection and faster display.
Creates a planar curve by intersecting a plane with a cloud of points.
Analyzes and reports the distance between selected points and a surface.
Draws a rectangular grid of point objects from specified corner locations, two adjacent corners and a distance, perpendicular to the construction plane, or from a center.
Inserts a light object into the model that emits light from a single location in all directions (omni light).
Draws multiple point objects.
Creates point objects by entering surface u- and v-coordinates.
Turns off control and edit point display.
Displays control points on curves and surfaces.
Creates a polygonal polyline by the number of sides, inscribed or circumscribed around a circle, from an edge length, star shaped, perpendicular to the construction plane, or around a curve.
Draws a multi-segment polyline consisting of line or arc segments.
Draws a multi-segment polyline on a polygon mesh object.
Opens a menu with favorites and the most-recently-used commands at the cursor location.
Opens the named toolbar at the cursor location.
Selects the surface control point in the negative u-direction.
Selects the surface control point in the negative v-direction.
Makes the previous viewport active.
Prints an image of the viewport contents.
Displays objects using their Print Color and Print Width properties.
Prints the image in the render window.
Creates curves or points on a surface that are the intersections of the surface and curves or points projected toward the construction plane.
Projects object snaps from the actual snap point to the construction plane.
Flattens objects onto the construction plane.
Manages object, material, light, text, and dimension properties.
Opens the Properties window at the specified page.
Turns off control and edit points for selected objects.
Creates curves and points on a surface that are the intersections of curve or points pulled toward a surface in the surface normal direction.
Deletes unused block definitions and layers from the model.
Purges any selected worksession reference objects from Rhino.
Sends a named viewport behind all other viewports.
Creates a solid pyramid from a polygon base and a height.
Merges mesh triangles into quadrangles.
Measures and reports the radius of a curve at a specified point.
Creates a surface by revolving a profile curve that defines the surface shape around a rail curve that defines the surface edge.
Reads and executes a command script from a text file.
Imports all IGES entities, regardless of type from the next imported IGES file.
Sets the viewport layout in the current model to match the layout in another Rhino model.
Reconstructs selected curves or surfaces to a specified degree specified and number of control points.
Allows interactive modification of the curves to more closely match the original by spacing the control points non-uniformly.
Restores original 3-D surface edges that have been forced away from the surface through editing.
Strips texture coordinate, vertex colors, surface curvatures and surface parameters from a mesh and recreates only the face and vertex normals.
Removes mesh normals and reconstructs the face and vertex normals based on the orientation of the faces.
Renders and saves each frame to the specified folder.
Draws a rectangular polyline from specified corner locations, two adjacent corners and a distance, perpendicular to the construction plane, from a center, and with rounded corners.
Inserts into the model a rectangular light object that emits light from an array of light points in one direction.
Steps back through geometry changes activated by the Undo command.
Displays a list of geometry changes activated by the Undo command that can be selected.
Steps back through view changes activated by the UndoView command.
Reduces the number of polygons in a polygon mesh and converts mesh quadrangles to triangles.
Reloads the texture files from disk and refreshes displays that are currently using the textures. Example of usage: if you load a scene that references non-existent textures, Rhino will flag those as non-existent. Now, if you copy the files from some other location over to where Rhino "was" looking, Rhino still won't see them because it's not looking for them anymore. Thus, running RefreshAllTextures will force Rhino to look at all textures again, and try to reload them.
Clears the render mesh from selected objects so the shading refreshes.
Removes selected objects from the influence of a control object set up by the CageEdit command.
Reorients selected objects to a different construction plane.
Removes control points from a curve or a row of control points from a surface.
Untrims selected surface edges.
Reverses inconsistently oriented NURBS surface normals.
Detaches selected objects from their parent group.
Deletes knots from a curve or surface.
Removes the specified mapping channels from an object.
Removes multiple but not fully-multiple knots from surfaces.
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Sweep2 surfaces (includes Blend surfaces which uses Sweep2 ) usually, and offset surfaces sometimes, are built with multiple knots, RemoveMultiKnotSrf removes these stacked knots if they are not fully multiple. Sweep2 for example will put two knots on top of one another in the V direction. Offsetting the surface adds knots so it can add a third knot to the two, and make the knot 'fully multiple' at that point, introducing a kink or potential kink, or crease to the the surface. This is where the offset can split into a polysurface.
The price you pay for removing the multi-knots is some loss in precision of the surface but in practice this is not a problem in most cases. Another advantage though is that if you intend to point edit the surface at all, the point count is greatly reduced (by a half-ish) by RemoveMultiKnotSrf.
The 'simple' option in V4's sweep dialog makes sweeps which do not have any of these multiple knots, but this option is only available in very restricted cases, when all the curves are perfectly matched and placed correctly. The usual behavior of Sweep2 allows accurate sweeps to be made from very diverse input.
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I've found that occasionally the structure of very dense sweep2 surfaces can get in the way of things- one thing to try, and it works in this case here, is to run the geek-command RemoveMultiKnotSrf on sweeps if they misbehave, than try again. It is annoying in that it untrims the surfaces and you need to retrim them, but the fillet works fine afterwards. RemoveMultiKnotSrf should be used with some caution because it changes the surface- usually microscopically but nevertheless something to be aware of. On very dense surfaces like this I think there is no loss. [Pascal - 2005-10-25]
Renders the current viewport in the render window using the settings for the current renderer.
Sets the current viewport shaded mode to an OpenGL simulation of the rendered view.
Renders a selected area of the current viewport, in the render window, at viewport resolution.
Renders the current viewport, in the render window, using the resolution setting for current renderer, while all other settings minimize render time.
Renders a selected area of the current viewport, in the render window, using the resolution setting for current renderer, while all other settings minimize render time.
Renders a selected area of the current viewport, in the viewport, at viewport resolution, using settings that minimize render time.
Renders a selected area of the current viewport, in the viewport, at viewport resolution.
Recalculates an object's parameter space to be roughly the same size as its 3-D geometry. Useful for texturing and achieving better looking meshes.
Recovers data from damaged Rhino files.
Restores the Rhino application window from being minimized or maximized.
Creates a surface by revolving a profile curve that defines the surface shape around
an axis.
Creates holes in a polysurface by revolving a profile curve that defines the surface shape around an axis and subtracting the hole volume from the polysurface.
Sends email from inside Rhino.
Creates rib geometry by offsetting a curve on a surface and extruding both curves toward a boundary.
Creates a surface by offsetting a curve and creating a ruled surface in the area between the two curves.
Rotates objects around a specified axis point perpendicular to the current construction plane.
Rotates objects around a specified axis in 3-D space.
Rotates the view around the camera.
Rotates polysurface edges around an axis.
Rotates a polysurface face around an axis.
Rotates a hole in a planar surface around an axis.
Rotates the view camera around the target.
Creates circular holes in surfaces or polysurfaces.
Runs another application from inside Rhino.
Run a VB script.
Saves the current model.
Saves the current model with a different name, closes the current model, and opens the new model.
Saves the model as a template file.
Saves the image in the render window to a file.
Saves geometry objects without render or analysis meshes.
Changes the size of selected objects uniformly in the x-, y-, and z-directions.
Changes the size of selected objects in one direction.
Changes the size of selected objects in two directions.
Changes the length of planar surface or polysurface face edges.
Changes the size of selected objects in three directions using different lengths for each direction.
Saves an image of the current viewport with borders and viewport titles to the Windows Clipboard.
Saves an image of the current viewport with borders and viewport titles as a bitmap file.
Creates a planar curve resulting from the intersection of a defined cutting plane through a surface or polysurface.
Selects all visible objects.
Selects all visible objects that have errors.
Select all visible block instances.
Select all visible block instances of a specified name.
Select by surrounding objects with a 3-dimensional box. Draw the selection box using the same options as the Box command.
Selects captive objects set up using the CageEdit command.
Selects curve or surface edges that touch end-to-end.
Selects child objects of the currently selected objects.
Selects all visible closed curves.
Selects all visible closed mesh objects.
Selects all visible closed polysurfaces.
Selects all visible closed surfaces.
Selects all visible objects of a specified color.
Adds adjacent curve or surface control points to the currently selected control points.
Selects control objects set up using the CageEdit command.
Selects visible objects enclosed or crossed by a crossing selection rectangle.
Selects all visible curves.
Selects all visible dimensions.
Selects all visible annotation dots.
Selects all visible objects that are geometrically identical.
Selects all visible objects that are geometrically identical, including the original.
Selects objects.
Selects a group with a specified name.
Selects an object with a specified object ID number.
Selects the most-recently-created objects.
Selects all visible objects on a specified layer.
Selects objects by layer number.
Select all leaders.
Selects all visible lights.
Selects all visible objects with the same render material name.
Selects all visible polygon mesh objects.
Selects all visible vertices at unwelded polygon mesh edges.
Selects visible objects with a specified name.
Since beta 3 of RH4.0, this command also selects all the control points of the named object when its points are on.
Deselects all selected objects.
Selects objects that have history.
Selects all visible open curves.
Selects all visible open polygon mesh objects.
Selects all visible open polysurfaces.
Selects all visible open surfaces.
Selects parent objects of the currently selected objects.
Selects all visible polylines.
Selects all visible polysurfaces.
Re-selects objects used in the last command.
Selects all visible point objects, control points, and edit points.
Selects all visible point cloud objects.
Selects all visible curves shorter than a specified length.
Selects all visible surfaces.
Select all text.
Selects all visible trimmed surfaces.
Selects all visible surface control points in the u-direction from currently selected control points.
Selects all visible untrimmed surfaces.
Selects all visible surface control points in the u-and v-directions from currently selected control points.
Selects all visible surface control points in the v-direction from currently selected control points.
Selects objects with a crossing selection that would be visible in the active viewport if the viewport were shaded.
Selects all visible objects entirely enclosed by a selection rectangle.
Sets the active viewport to a specified named viewport.
Sets the current rendering plug-in application.
Sets a specific display mode from the list of existing built-in and customized display modes.
Looks ahead as the camera moves along the path.
Names a selected group.
Controls the correspondence between Rhino layers and IGES levels on IGES import and export from the command line or a script.
Sets the linetype option for a specified layer.
Makes the layer of a selected object the current layer.
Sets the curve linetype.
Sets the global linetype scale.
Maximizes the viewport of a specified name.
Assigns separate display attributes to individual objects, regardless of mode the viewport is in.
Object names are stored in the Rhino 3DM file and exported to file formats that accept object names.
A daily sun study moves the sun across the sky to show how the shadows change on a given day.
Turns Ortho mode on, off, or toggles the current state.
Moves the camera, target, or both.
Turns Planar mode on, off, or toggles the current state.
Moves objects (especially points and control points) to a specified location in the x-, y- and/or z-directions.
Disables screen redraw, construction plane or camera changes during scripts.
Enables screen redraw, construction plane or camera changes during scripts.
Shows shadows at the same time of day throughout the week, month, or year.
Turns grid snap on, off, or toggles the current state.
Sets a spotlight direction to match the viewport camera direction.
Rotate once around the current target point.
Attaches text information to an object.
Changes the view to a standard view (top, bottom, left, right, front, back, or perspective) of the current construction plane or the world coordinate system.
Sets the view match a spotlight direction.
Sets the folder where Rhino saves its temporary files.
Sets the amount of blank space between objects and the viewport edges when the Zoom command, Extents option is used.
Shades the viewport temporarily. This is not a "Working Mode" and allows you to set the following parameters: DisplayMode (Shaded, Rendered, Ghosted, or Flat), DrawCurves (yes/no), DrawWires (yes/no), DrawGrid (yes/no), DrawAxes (yes/no), Background (color).
Sets the viewport to display all surfaces, polysurfaces, and meshes in shaded mode.
Sets the viewport display mode to shade only selected surfaces, polysurfaces, and meshes.
Deforms an object by moving its control points at a specified angle, parallel to the construction plane.
Deforms a surface or polysurface face by shifting it at a specified angle.
Creates the shortest possible curve (geodesic) between two points on a surface.
Shows all hidden objects.
Highlights edges of surfaces and polysurfaces.
Turns off edge display and closes the Edge Analysis dialog box.
Shows hidden objects in a detail view.
Turns the Osnap toolbar on, off, or toggles the current state.
Shows all hidden control and edit points.
Shows selected hidden objects.
Shows the specified toolbar.
Contracts the underlying untrimmed surface close to trimming boundaries.
Contracts the underlying untrimmed surface as close as possible to the trimming boundaries.
Creates curves that are the view-based outline of the region covered by the selected surface or polysurface.
Combines co-linear line segments and co-circular arc segments.
Draws a curve by dragging the mouse.
Specifies how SketchUp geometry is read into Rhino.
Offsets a polyline, extrudes and caps the result to create a solid.
Unrolls a surface without restriction to single-directional curvature.
Averages the positions of curve and surface control points and mesh vertices in a specified region.
Toggles grid snap mode.
Sets the grid snap spacing in Rhino units.
Moves the curve area surrounding a selected point smoothly relative to the distance from selected point.
When editing surface control points, moves the control points surrounding the selected points smoothly relative to the distance from selected point.
Moves objects relative to a center of move with a falloff curve. Objects farther from the move center will move less than objects nearer the center.
Creates a solid sphere from a center and radius, two points on the diameter, three points on the diameter, tangent to curves, around a curve, through four points on the surface, or fit through point objects.
Draws a spiral curve.
Divides objects into parts using other objects as cutters.
Divides into separate mesh objects meshes that do not connect, but are still one object.
Divides a surface edge at a designated point.
Divides a planar face of a polysurface with a curve.
Divides a mesh edge to create two or more triangles.
Pulls a selected curve to a mesh object and uses the curve to divide the mesh.
Divides a viewport horizontally into two viewports.
Divides a viewport vertically into two viewports.
Copies, rotates, scales, and wraps objects on a surface, like pottery sprigging or appliqué.
Inserts a spotlight object into the model.
Creates a surface from a grid of specified locations for the surface control points.
Creates a surface from specified corner points.
Creates a surface from a grid of specified locations on the surface.
Changes the location on a closed surface where the start and end edges of the surface meet.
Note that it will not maintain the point structure. For revolved surfaces it may therefore be better to rotate the object.
Browses the structure of a STEP file.
Deforms an object by scaling selected portions in one direction.
Trims a curve by specifying two points on the curve.
Transposes the corners of mesh triangles that share an edge.
Exchanges the views in two viewports with one another.
Creates a surface through profile curves that define the surface shape and one curve that defines a surface edge.
Creates a surface through profile curves that define the surface shape and two curves that define the surface edges.
Mirrors curves and surfaces, makes the mirrored half tangent to the original, and then when the original object is edited, the mirrored half updates to match the original.
Updates all viewports to standard views based on a selected construction plane.
Sets the camera lens length of all parallel projection viewports to match the current viewport.
Deforms an object by moving its control points toward a specified axis.
Creates a solid cone, whose apex is truncated by a plane, from a base circle, second radius and height.
Creates two-dimensional annotation text blocks.
Creates text-shaped curves, surfaces, or polysurfaces based on TrueType fonts.
Uses a false-color display to evaluate the thickness of a mesh.
Turns the ThicknessAnalysis display off.
Rotates the view around the axis formed by the line between the view camera and target.
Toggles the Rhino viewport type between a normal viewport docked and a floating viewport.
Manages the toolbar layout.
Creates a solid torus (donut shape).
Splits all planar quadrangular polygon mesh faces into two triangular mesh faces.
Splits all non-planar quadrangular polygon mesh faces into two triangular mesh faces.
Deletes selected portions of an object inside or outside where they are intersected with another object.
Creates a closed cylinder with a concentric cylindrical hole.
Continuously rotates a view around the viewport target point.
Deforms objects by rotating its control points around an axis.
Reverses recent changes to objects.
Provides a list of recent commands to reverse.
Reverses recent changes for a selected object only.
Reverses recent view changes.
Removes the group status from a selected group.
Changes the normal direction of the faces in a mesh object so they all point in a consistent direction.
Unlock all locked objects.
Unlocks selected locked objects.
Unpacks the textures of selected meshes.
Flattens a surface or polysurface to a plane.
Removes trims and surfaces joined at the trim curves from a surface.
Adds texture mapping coordinate information to each shared mesh vertex.
Adds texture mapping coordinate information to each shared mesh vertex on a selected
edge.
Creates a blend surface between surface edges with varying radius values, trims the original surfaces faces, and joins the resulting surfaces.
Creates a chamfer surface between surface edges with varying distance values, trims the original surfaces faces, and joins the resulting surfaces.
Creates a tangent surface between surface edges with varying radius values, trims the original surfaces faces, and joins the resulting surfaces.
Copies a surface so that all locations at the corners of the copied surface are specified distances from the original surface.
Saves an image of the current view to the Windows Clipboard.
Saves an image of the current view to a file.
Go to the first frame in an animation.
Go to the specified frame number in an animation.
Go to the last frame in an animation.
Go to the next frame in an animation.
Go to the previous frame in an animation.
Manages viewport properties: camera, display, lens length, projection, size, target, title, wallpaper.
Displays a tab control UI along the viewport edge.
Calculates and reports the volume of a closed surface, polysurface, or mesh.
Calculates and reports the volume centroid of a closed surface or polysurface.
Calculates and reports the volume moments of inertia of a closed surface or polysurface.
Toggles the viewport navigation between WalkAbout mode and normal navigation mode. WalkAbout mode changes the way the mouse actions, the arrow keys and the Shift and Ctrl mouse combinations work.
Adds an HTML file or web addresses as a Document Property to a 3DM file.
Edits the weight of a curve or surface control point.
Removes texture mapping coordinate information from all shared mesh vertices.
Removes texture mapping coordinate information from each shared mesh vertex on a selected edge.
Removes texture mapping coordinate information from each selected mesh vertex.
Reports object properties details in a separate window.
Trims a polysurface with a curve similar to cutting foam with a heated wire.
Sets the viewport display to surfaces and polysurfaces in unshaded wireframe mode.
Open an existing model as reference geometry.
Shades surfaces, polysurfaces, and meshes with isoparametric curves not obscured objects in front.
Maps stripes onto surfaces for analysis.
Turns off Zebra analysis and closes the Zebra dialog box.
Zooms the current view in and out.
Calibrates the screen for the Zoom command, 1To1 option.
Adjusts the lens length of the viewport camera in a perspective view.
Finds and marks naked edges.