Rhino With Prototyping
Last changed: -204.177.179.114

.

Rapid Prototyping Information

SummaryTips, tricks and advice for rapid prototyping and producing small series

What is rapid prototyping?

Rapid Prototyping (RP) is a term that covers a variety of processes which are aimed at quickly creating physical parts from 3D computer models using computer controlled machines. Virtually all RP processes are “additive”, that is to say the part is built up by adding, depositing, or solidifying material. This is the opposite strategy of a subtractive process such as machining, which creates objects by removing unwanted material from a large block in the form of chips. All current RP processes build up the object in a series of horizontal layers of varying thickness.

The word rapid in RP is a relative term, as most of these processes are actually relatively slow. The rapid actually refers to the reduced time from design to final part due to the elimination of extensive amounts of handwork (and setup/computer programming in the case of CNC machined parts) involved in making prototypes, as well as the ability to quickly iterate a design through various stages, resulting in drastically shorter times to production.

A good synopsis of rapid prototyping can be found here

General info on working with Rhino (and other programs) to create RP parts

For pretty much all Rapid Prototyping processes, one needs to start with a closed, valid polysurface or "solid"

Information on producing valid closed solids in Rhino

From that closed solid, a mesh representation of the model needs to be created/exported in the form of an .stl file

Information on STL files

Information on meshing objects in Rhino

Information and comments on individual processes

Stereolithography

SLS (Selective Laser Sintering)

FDM (Fused Deposition Modeling - Stratasys)

Polymer ink printer (Objet)

Z-Corp

Solidscape and other wax printers

LOM (Laminated Object Manufacturing)

Other RP processes

Some excerpts from a newsgroup discussion and comments: