
Both use what is called “Asymmetry” stereo.
Type 2 does not require any special hardware and only requires a pair of Red/Blue anaglyph glasses (ie. The kind you get in some cereal boxes).
Type 1 Requires three forms of special hardware:
1) A video card AND drivers that support OpenGL Stereo Modes
2) A monitor that can support a refresh rate of 100hz or higher
3) A pair of 3D shutter glasses that can plug in to the back of your special video card.
Fortunately, with cards like the Quadro FX 3000 all you need are a pair of supported 3D shutter glasses and a complying monitor.
1. What ever mode you like to work in using Stereo viewing (ex. Shaded, Rendered, etc…), make a copy of that mode and rename it with the suffix of “Stereo” (ie. “Shaded Stereo”)
2. Configure the copied display mode to use what ever stereo mode desired, as well as any of the context specific settings.
3. Use the copied display mode to switch in and out of stereo mode…
For example: Make a copy of the Shaded mode and call it “Shaded Stereo”. Right-click the view’s menu where you should now see all of the display modes along with the new “Shaded Stereo” mode. Select “Shaded Stereo” to put the view into stereo viewing mode. To get out of stereo mode, simply just select another non-stereo display mode (ex. Shaded).
--Jeff Lasor